ir_graph *irg, ir_node *bl, ir_node *node_to_spill);
ir_node *new_Reload(const be_node_factory_t *factory,
- const arch_register_class_t *cls,
- ir_graph *irg, ir_node *bl, ir_node *spill_node);
+ const arch_register_class_t *cls, ir_graph *irg,
+ ir_node *bl, ir_mode *mode, ir_node *spill_node);
ir_node *new_Perm(const be_node_factory_t *factory,
const arch_register_class_t *cls,