#include "entity_t.h"
#include "be_t.h"
-#include "bearch.h"
+#include "bearch_t.h"
#define BE_OUT_POS(p) (-((p) + 1))
* Position numbers for the be_Spill inputs.
*/
enum {
- be_pos_Spill_val = 0
+ be_pos_Spill_frame = 0,
+ be_pos_Spill_val = 1
};
/**
* Make a new Spill node.
*/
-ir_node *be_new_Spill(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, ir_node *node_to_spill);
+ir_node *be_new_Spill(const arch_register_class_t *cls, const arch_register_class_t *cls_frame,
+ ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *to_spill);
/**
* Position numbers for the be_Reload inputs.
*/
enum {
- be_pos_Reload_mem = 0
+ be_pos_Reload_frame = 0,
+ be_pos_Reload_mem = 1
};
/**
* Make a new Reload node.
*/
-ir_node *be_new_Reload(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, ir_node *spill_node, ir_mode *mode);
+ir_node *be_new_Reload(const arch_register_class_t *cls, const arch_register_class_t *cls_frame,
+ ir_graph *irg, ir_node *bl, ir_node *frame, ir_node *mem, ir_mode *mode);
/**
* Position numbers for the be_Copy inputs.
ir_node *be_new_MemPerm(const arch_env_t *arch_env, ir_graph *irg, ir_node *bl, int n, ir_node *in[]);
ir_node *be_new_Keep(const arch_register_class_t *cls, ir_graph *irg, ir_node *bl, int arity, ir_node *in[]);
+void be_Keep_add_node(ir_node *keep, const arch_register_class_t *cls, ir_node *node);
+
ir_node *be_new_FrameLoad(const arch_register_class_t *cls_frame, const arch_register_class_t *cls_data,
- ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, entity *ent);
+ ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, ir_entity *ent);
ir_node *be_new_FrameStore(const arch_register_class_t *cls_frame, const arch_register_class_t *cls_data,
- ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, ir_node *data, entity *ent);
-ir_node *be_new_FrameAddr(const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, entity *ent);
+ ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *frame, ir_node *data, ir_entity *ent);
+ir_node *be_new_FrameAddr(const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_node *frame, ir_entity *ent);
/**
* Position numbers for the be_AddSP inputs
int be_get_IncSP_offset(const ir_node *irn);
/** Gets the call entity or NULL if this is no static call. */
-entity *be_Call_get_entity(const ir_node *call);
+ir_entity *be_Call_get_entity(const ir_node *call);
/** Sets the call entity. */
-void be_Call_set_entity(ir_node *call, entity *ent);
+void be_Call_set_entity(ir_node *call, ir_entity *ent);
/** Gets the call type. */
ir_type *be_Call_get_type(ir_node *call);
/** Sets the call type. */
/** Returns the number of real returns values */
int be_Return_get_n_rets(ir_node *ret);
+/** appends a node to the return node, returns the position of the node */
+int be_Return_append_node(ir_node *ret, ir_node *node);
+
/**
* Construct a new Stack Parameter node.
*/
-ir_node *be_new_StackParam(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_mode *mode, ir_node *frame_pointer, entity *ent);
+ir_node *be_new_StackParam(const arch_register_class_t *cls, const arch_register_class_t *cls_frame, ir_graph *irg, ir_node *bl, ir_mode *mode, ir_node *frame_pointer, ir_entity *ent);
ir_node *be_new_RegParams(ir_graph *irg, ir_node *bl, int n_out);
ir_node *be_new_Barrier(ir_graph *irg, ir_node *bl, int n, ir_node *in[]);
+/**
+ * Appends a node to a barrier, returns the result proj of the node
+ */
+ir_node *be_Barrier_append_node(ir_node *barrier, ir_node *node);
+
+/**
+ * Appends a register out requirement to a RegParams node
+ *
+ * @returns the proj node for the new register
+ */
+ir_node *be_RegParams_append_out_reg(ir_node *regparams,
+ const arch_env_t *arch_env,
+ const arch_register_t *reg);
+
/**
* Make a spill node.
*
int be_is_IncSP(const ir_node *irn);
int be_is_SetSP(const ir_node *irn);
int be_is_AddSP(const ir_node *irn);
+int be_is_SubSP(const ir_node *irn);
int be_is_RegParams(const ir_node *irn);
int be_is_StackParam(const ir_node *irn);
int be_is_FrameAddr(const ir_node *irn);
*
* Returns the frame entity used by the be node
*/
-entity* be_get_frame_entity(const ir_node *irn);
+ir_entity *be_get_frame_entity(const ir_node *irn);
+
+/**
+ * Returns the frame offset of this node.
+ */
+int be_get_frame_offset(const ir_node *irn);
ir_node* be_get_Reload_mem(const ir_node *irn);
+ir_node *be_get_Reload_frame(const ir_node *irn);
ir_node* be_get_Spill_val(const ir_node *irn);
+ir_node *be_get_Spill_frame(const ir_node *irn);
-void be_set_MemPerm_in_entity(const ir_node *irn, int n, entity* ent);
-entity *be_get_MemPerm_in_entity(const ir_node *irn, int n);
+void be_set_MemPerm_in_entity(const ir_node *irn, int n, ir_entity* ent);
+ir_entity *be_get_MemPerm_in_entity(const ir_node *irn, int n);
-void be_set_MemPerm_out_entity(const ir_node *irn, int n, entity* ent);
-entity *be_get_MemPerm_out_entity(const ir_node *irn, int n);
+void be_set_MemPerm_out_entity(const ir_node *irn, int n, ir_entity* ent);
+ir_entity *be_get_MemPerm_out_entity(const ir_node *irn, int n);
int be_get_MemPerm_entity_arity(const ir_node *irn);
*/
void be_node_set_reg_class(ir_node *irn, int pos, const arch_register_class_t *cls);
+/**
+ * Set the register requirement type of a node.
+ * @param irn The node itself.
+ * @param pos The position (0..n) for arguments, (-1..-m) for results.
+ * @param flags The register requirement type to set for that node and position.
+ */
+void be_node_set_req_type(ir_node *irn, int pos, arch_register_req_type_t type);
+
/**
* Make a new phi handler.
* @param env The architecture environment.
*/
void be_phi_handler_reset(arch_irn_handler_t *handler);
+/**
+ * Set the register requirements for a phi node.
+ */
+void be_set_phi_reg_req(const arch_env_t *arch_env, ir_node *phi,
+ const arch_register_req_t *req);
+
+/*
+ * Set flags for a phi node
+ */
+void be_set_phi_flags(const arch_env_t *arch_env, ir_node *phi,
+ arch_irn_flags_t flags);
+
/**
* irn handler for common be nodes.
*/