extern ir_op *op_be_SubSP;
extern ir_op *op_be_Start;
extern ir_op *op_be_FrameAddr;
-extern ir_op *op_be_Barrier;
-
-/**
- * A "symbolic constant" for the size of the stack frame to use with IncSP nodes.
- * It gets back-patched to the real size as soon it is known.
- */
-#define BE_STACK_FRAME_SIZE_EXPAND INT_MAX
-#define BE_STACK_FRAME_SIZE_SHRINK INT_MIN
/**
* Determines if irn is a be_node.
* Position numbers for the be_Spill inputs.
*/
enum {
- be_pos_Spill_frame = 0,
- be_pos_Spill_val = 1
+ n_be_Spill_frame = 0,
+ n_be_Spill_val = 1
};
/**
* Make a new Spill node.
*/
-ir_node *be_new_Spill(const arch_register_class_t *cls, const arch_register_class_t *cls_frame,
- ir_node *bl, ir_node *frame, ir_node *to_spill);
+ir_node *be_new_Spill(const arch_register_class_t *cls,
+ const arch_register_class_t *cls_frame, ir_node *block,
+ ir_node *frame, ir_node *to_spill);
/**
* Position numbers for the be_Reload inputs.
*/
enum {
- be_pos_Reload_frame = 0,
- be_pos_Reload_mem = 1
+ n_be_Reload_frame = 0,
+ n_be_Reload_mem = 1
};
/**
* Make a new Reload node.
*/
-ir_node *be_new_Reload(const arch_register_class_t *cls, const arch_register_class_t *cls_frame,
- ir_node *bl, ir_node *frame, ir_node *mem, ir_mode *mode);
+ir_node *be_new_Reload(const arch_register_class_t *cls,
+ const arch_register_class_t *cls_frame, ir_node *block,
+ ir_node *frame, ir_node *mem, ir_mode *mode);
/**
* Position numbers for the be_Copy inputs.
*/
enum {
- be_pos_Copy_op = 0
+ n_be_Copy_op = 0
};
/**
* Make a new Copy node.
*/
-ir_node *be_new_Copy(const arch_register_class_t *cls, ir_node *block, ir_node *in);
+ir_node *be_new_Copy(const arch_register_class_t *cls, ir_node *block,
+ ir_node *in);
/** Returns the Copy Argument. */
ir_node *be_get_Copy_op(const ir_node *cpy);
/** Sets the Copy Argument. */
/**
* Make a new Perm node.
*/
-ir_node *be_new_Perm(const arch_register_class_t *cls, ir_node *bl, int arity, ir_node *in[]);
+ir_node *be_new_Perm(const arch_register_class_t *cls, ir_node *block,
+ int n, ir_node *in[]);
/**
* Reduce a Perm.
* map is -1, the argument gets deleted.
* This function takes care, that the register data and the input array reflects
* the changes described by the map.
- * This is needed by the Perm optimization/movement in belower.c, see push_through_perm().
+ * This is needed by the Perm optimization/movement in belower.c, see
+ * push_through_perm().
* @param perm The perm node.
- * @param new_size The new number of arguments (must be smaller or equal to the current one).
- * @param map A map assigning each operand a new index (or -1 to indicate deletion).
+ * @param new_size The new number of arguments (must be smaller or equal to the
+ * current one).
+ * @param map A map assigning each operand a new index (or -1 to indicate
+ * deletion).
*/
void be_Perm_reduce(ir_node *perm, int new_size, int *map);
/**
* Create a new MemPerm node.
+ * A MemPerm node exchanges the values of memory locations. (Typically entities
+ * used as spillslots). MemPerm nodes perform this operation without modifying
+ * any register values.
*/
-ir_node *be_new_MemPerm(const arch_env_t *arch_env, ir_node *bl, int n, ir_node *in[]);
+ir_node *be_new_MemPerm(ir_node *block, int n, ir_node *in[]);
ir_node *be_new_Keep(ir_node *block, int arity, ir_node *in[]);
-void be_Keep_add_node(ir_node *keep, const arch_register_class_t *cls, ir_node *node);
+void be_Keep_add_node(ir_node *keep, const arch_register_class_t *cls,
+ ir_node *node);
/**
* Position numbers for the be_FrameAddr inputs
*/
enum {
- be_pos_FrameAddr_ptr = 0
+ n_be_FrameAddr_ptr = 0
};
/** Create a new FrameAddr node. */
-ir_node *be_new_FrameAddr(const arch_register_class_t *cls_frame, ir_node *bl, ir_node *frame, ir_entity *ent);
+ir_node *be_new_FrameAddr(const arch_register_class_t *cls_frame,
+ ir_node *block, ir_node *frame, ir_entity *ent);
/** Return the frame input of a FrameAddr node. */
ir_node *be_get_FrameAddr_frame(const ir_node *node);
* Position numbers for the be_AddSP inputs
*/
enum {
- be_pos_AddSP_old_sp = 0,
- be_pos_AddSP_size = 1,
- be_pos_AddSP_last = 2
+ n_be_AddSP_old_sp = 0,
+ n_be_AddSP_size = 1,
+ n_be_AddSP_last = 2
};
enum {
/**
* Make a new AddSP node.
- * An AddSP node expresses an increase of the stack pointer in the direction the stack
- * grows. In contrast to IncSP, the amount of bytes the stack pointer is grown, is not
- * given by a constant but an ordinary Firm node.
+ * An AddSP node expresses an increase of the stack pointer in the direction
+ * the stack grows. In contrast to IncSP, the amount of bytes the stack pointer
+ * is grown, is not given by a constant but an ordinary Firm node.
* @param sp The stack pointer register.
- * @param bl The block.
+ * @param block The block.
* @param old_sp The node representing the old stack pointer value.
- * @param sz The node expressing the size by which the stack pointer shall be grown.
+ * @param size The node expressing the size by which the stack pointer shall
+ * be grown.
* @return A new AddSP node.
*/
-ir_node *be_new_AddSP(const arch_register_t *sp, ir_node *bl, ir_node *old_sp, ir_node *sz);
+ir_node *be_new_AddSP(const arch_register_t *sp, ir_node *block,
+ ir_node *old_sp, ir_node *size);
/**
* Position numbers for the be_SubSP inputs
*/
enum {
- be_pos_SubSP_old_sp = 0,
- be_pos_SubSP_size = 1,
- be_pos_SubSP_last = 2
+ n_be_SubSP_old_sp = 0,
+ n_be_SubSP_size = 1,
+ n_be_SubSP_last = 2
};
enum {
/**
* Make a new SubSP node.
- * A SubSP node expresses a decrease of the stack pointer in the direction the stack
- * grows. In contrast to IncSP, the amount of bytes the stack pointer is grown, is not
- * given by a constant but an ordinary Firm node.
+ * A SubSP node expresses a decrease of the stack pointer in the direction the
+ * stack grows. In contrast to IncSP, the amount of bytes the stack pointer is
+ * grown, is not given by a constant but an ordinary Firm node.
* @param sp The stack pointer register.
- * @param bl The block.
+ * @param block The block.
* @param old_sp The node representing the old stack pointer value.
- * @param sz The node expressing the size by which the stack pointer shall be grown.
+ * @param size The node expressing the size by which the stack pointer shall
+ * be grown.
* @return A new DecSP node.
*/
-ir_node *be_new_SubSP(const arch_register_t *sp, ir_node *bl, ir_node *old_sp, ir_node *sz);
+ir_node *be_new_SubSP(const arch_register_t *sp, ir_node *block,
+ ir_node *old_sp, ir_node *size);
/**
* Make a stack pointer increase/decrease node.
- * @param sp The stack pointer register. * @param irg The graph to insert the node to.
- * @param bl The block to insert the node into.
+ * @param sp The stack pointer register.
+ * @param block The block to insert the node into.
* @param old_sp The node defining the former stack pointer.
- * @param amount The mount of bytes the stack shall be expanded/shrinked (see set_IncSP_offset)
- * @param dir The direction in which the stack pointer shall be modified:
- * Along the stack's growing direction or against.
+ * @param offset amount the stack should expand (positive offset) or shrink
+ * (negative offset). Note that the offset is independent of the
+ * natural stack direction of the architecture but just specifies
+ * abstract expanding/shrinking of the stack area.
+ * @param align force stack alignment to this power of 2. (ie. specifying 3
+ * results in a 2^3 = 8byte stack alignment)
* @return A new stack pointer increment/decrement node.
- * @note This node sets a register constraint to the @p sp register on its output.
+ * @note This node sets a register constraint to the @p sp register on
+ * its output.
*/
-ir_node *be_new_IncSP(const arch_register_t *sp, ir_node *bl,
+ir_node *be_new_IncSP(const arch_register_t *sp, ir_node *block,
ir_node *old_sp, int offset, int align);
/** Returns the previous node that computes the stack pointer. */
* Position numbers for the be_Call inputs.
*/
enum {
- be_pos_Call_mem = 0, /**< memory input of a be_Call node */
- be_pos_Call_sp = 1, /**< stack pointer input of a be_Call node */
- be_pos_Call_ptr = 2, /**< call pointer input of a be_Call node */
- be_pos_Call_first_arg = 3 /**< first argument input of a be_Call node */
+ n_be_Call_mem = 0, /**< memory input of a be_Call node */
+ n_be_Call_sp = 1, /**< stack pointer input of a be_Call node */
+ n_be_Call_ptr = 2, /**< call pointer input of a be_Call node */
+ n_be_Call_first_arg = 3 /**< first argument input of a be_Call node */
};
/**
* Projection numbers for result of be_Call node: use for Proj nodes!
*/
typedef enum {
- pn_be_Call_M_regular = pn_Call_M_regular, /**< The memory result of a be_Call. */
- pn_be_Call_sp = pn_Call_max,
- pn_be_Call_first_res /**< The first result proj number of a be_Call. */
+ pn_be_Call_M = pn_Call_M, /**< The memory result of a be_Call. */
+ pn_be_Call_X_regular = pn_Call_X_regular,
+ pn_be_Call_X_except = pn_Call_X_except,
+ pn_be_Call_sp = pn_Call_max+1,
+ pn_be_Call_first_res /**< The first result proj number of a be_Call. */
} pn_be_Call;
/**
*
* @param dbg debug info
* @param irg the graph where the call is placed
- * @param bl the block where the call is placed
+ * @param block the block where the call is placed
* @param mem the memory input of the call
* @param sp the stack pointer input of the call
- * @param ptr the address of the called function, if immediate call set to sp
+ * @param ptr the address of the called function, if immediate call set
+ * to sp
* @param n_outs the number of outcoming values from this call
* @param n the number of (register) inputs of this call
* @param in the (register) inputs of this call
* @param call_tp the call type of this call
*/
-ir_node *be_new_Call(dbg_info *dbg, ir_graph *irg, ir_node *bl, ir_node *mem, ir_node *sp, ir_node *ptr,
- int n_outs, int n, ir_node *in[], ir_type *call_tp);
+ir_node *be_new_Call(dbg_info *dbg, ir_graph *irg, ir_node *block, ir_node *mem,
+ ir_node *sp, ir_node *ptr, int n_outs,
+ int n, ir_node *in[], ir_type *call_tp);
/**
* Position numbers for the be_Return inputs.
*/
enum {
- be_pos_Return_mem = 0, /**< memory input of a be_Return node */
- be_pos_Return_sp = 1, /**< stack pointer input of a be_Return node */
- be_pos_Return_val = 2, /**< first "real" return value if any */
+ n_be_Return_mem = 0, /**< memory input of a be_Return node */
+ n_be_Return_sp = 1, /**< stack pointer input of a be_Return node */
+ n_be_Return_val = 2, /**< first "real" return value if any */
};
/**
*
* @param dbg debug info
* @param irg the graph where the new node will be placed
- * @param bl the block where the new node will be placed
+ * @param block the block where the new node will be placed
* @param n_res number of "real" results
- * @param n number of inputs
* @param pop pop number of bytes on return
+ * @param n number of inputs
* @param in input array
*/
-ir_node *be_new_Return(dbg_info *dbg, ir_graph *irg, ir_node *bl, int n_res, unsigned pop, int n, ir_node *in[]);
+ir_node *be_new_Return(dbg_info *dbg, ir_graph *irg, ir_node *block, int n_res,
+ unsigned pop, int n, ir_node *in[]);
/** Returns the number of real returns values */
int be_Return_get_n_rets(const ir_node *ret);
/**
- * Return the number of bytes that should be popped from stack when executing the Return.
+ * Return the number of bytes that should be popped from stack when executing
+ * the Return.
*
* @param ret the be_Return node
*/
ir_node *be_new_Start(dbg_info *dbgi, ir_node *block, int n_out);
-ir_node *be_new_Barrier(ir_node *bl, int n, ir_node *in[]);
-
-/**
- * Appends a node to a barrier, returns the result proj of the node
- */
-ir_node *be_Barrier_append_node(ir_node *barrier, ir_node *node);
-
/**
* Make a spill node.
*
* @param irn The node to be spilled.
- * @param spill_ctx The context in which the spill is introduced (This is mostly == irn up to the case of Phis).
+ * @param block the block where the spill should be placed
* @return The new spill node.
*/
ir_node *be_spill(ir_node *block, ir_node *irn);
* Make a reload and insert it into the schedule.
*
* @param cls The register class of the reloaded value.
- * @param insert The node in the schedule in front of which the reload is inserted.
+ * @param insert The node in the schedule in front of which the reload is
+ * inserted.
* @param mode The mode of the original (spilled) value.
* @param spill The spill node corresponding to this reload.
* @return A freshly made reload.
*/
-ir_node *be_reload(const arch_register_class_t *cls, ir_node *insert, ir_mode *mode, ir_node *spill);
+ir_node *be_reload(const arch_register_class_t *cls, ir_node *insert,
+ ir_mode *mode, ir_node *spill);
enum {
- be_pos_CopyKeep_op = 0
+ n_be_CopyKeep_op = 0
};
-ir_node *be_new_CopyKeep(const arch_register_class_t *cls, ir_node *bl, ir_node *src, int n, ir_node *in_keep[], ir_mode *mode);
-ir_node *be_new_CopyKeep_single(const arch_register_class_t *cls, ir_node *bl, ir_node *src, ir_node *keep, ir_mode *mode);
+ir_node *be_new_CopyKeep(const arch_register_class_t *cls, ir_node *block,
+ ir_node *src, int n, ir_node *in_keep[],
+ ir_mode *mode);
+
+ir_node *be_new_CopyKeep_single(const arch_register_class_t *cls,
+ ir_node *block, ir_node *src, ir_node *keep,
+ ir_mode *mode);
+
ir_node *be_get_CopyKeep_op(const ir_node *cpy);
-void be_set_CopyKeep_op(ir_node *cpy, ir_node *op);
-/**
- * Get the backend opcode of a backend node.
- * @param irn The node.
- * @return The backend opcode.
- */
-#define be_get_irn_opcode(irn) get_irn_opcode(irn)
+void be_set_CopyKeep_op(ir_node *cpy, ir_node *op);
/**
* Returns the frame entity of a be node.
*/
ir_entity *be_get_frame_entity(const ir_node *irn);
+void be_node_set_frame_entity(ir_node *node, ir_entity *entity);
+
/**
* Returns the frame offset of this node.
*/
* Impose a register constraint on a backend node.
* @param irn The node.
* @param pos The position of the argument.
- * @param reg The register which is admissible for that node, argument/result and position.
+ * @param reg The register which is admissible for that node, argument/result
+ * and position.
*/
void be_set_constr_single_reg_in(ir_node *irn, int pos,
const arch_register_t *reg, arch_register_req_type_t additional_flags);
void be_set_constr_single_reg_out(ir_node *irn, int pos,
const arch_register_t *reg, arch_register_req_type_t additional_flags);
+const arch_register_req_t *be_create_reg_req(struct obstack *obst,
+ const arch_register_t *reg, arch_register_req_type_t additional_types);
+
/**
* Impose register constraints on a backend node.
- * The register subsets given by the limited function in @p req are copied to the backend node.
- * This requires that the constraint type of the @p req is arch_register_req_type_limited.
+ * The register subsets given by the limited function in @p req are copied to
+ * the backend node. This requires that the constraint type of the @p req is
+ * arch_register_req_type_limited.
* @param irn The backend node.
* @param pos The position (@see be_set_constr_single_reg()).
* @param req The register requirements which shall be transferred.
* @param pos The position (0..n) for arguments
* @param flags The register class to set for that node and position.
*/
-void be_node_set_reg_class_in(ir_node *irn, int pos, const arch_register_class_t *cls);
-void be_node_set_reg_class_out(ir_node *irn, int pos, const arch_register_class_t *cls);
+void be_node_set_reg_class_in(ir_node *irn, int pos,
+ const arch_register_class_t *cls);
+void be_node_set_reg_class_out(ir_node *irn, int pos,
+ const arch_register_class_t *cls);
/**
* Set the register requirements for a phi node.
*/
void be_set_phi_reg_req(ir_node *phi, const arch_register_req_t *req);
-int be_dump_phi_reg_reqs(ir_node *node, FILE *F, dump_reason_t reason);
+void be_dump_phi_reg_reqs(FILE *out, ir_node *node, dump_reason_t reason);
/**
* Creates a new phi with associated backend informations
const arch_register_class_t *cls);
/**
- * irn handler for common be nodes and Phi's.
+ * Search for output of start node with a specific register
+ */
+ir_node *be_get_initial_reg_value(ir_graph *irg, const arch_register_t *reg);
+
+/**
+ * Search for input of a return node with a specific register and return
+ * its number.
*/
-const void *be_node_get_irn_ops(const ir_node *irn);
+int be_find_return_reg_input(ir_node *ret, const arch_register_t *reg);
static inline int be_is_Spill (const ir_node *irn) { return get_irn_opcode(irn) == beo_Spill ; }
static inline int be_is_Reload (const ir_node *irn) { return get_irn_opcode(irn) == beo_Reload ; }
static inline int be_is_IncSP (const ir_node *irn) { return get_irn_opcode(irn) == beo_IncSP ; }
static inline int be_is_AddSP (const ir_node *irn) { return get_irn_opcode(irn) == beo_AddSP ; }
static inline int be_is_SubSP (const ir_node *irn) { return get_irn_opcode(irn) == beo_SubSP ; }
-static inline int be_is_Start (const ir_node *irn) { return get_irn_opcode(irn) == beo_Start; }
+static inline int be_is_Start (const ir_node *irn) { return get_irn_opcode(irn) == beo_Start ; }
static inline int be_is_FrameAddr(const ir_node *irn) { return get_irn_opcode(irn) == beo_FrameAddr; }
-static inline int be_is_Barrier (const ir_node *irn) { return get_irn_opcode(irn) == beo_Barrier ; }
-#endif /* FIRM_BE_BENODE_T_H */
+#endif