a->frame_attr.ent = ent;
}
+void be_set_Spill_context(ir_node *irn, ir_node *ctx)
+{
+ be_spill_attr_t *a = get_irn_attr(irn);
+ assert(be_is_Spill(irn));
+ a->spill_ctx = ctx;
+}
+
static ir_node *find_a_spill_walker(ir_node *irn, unsigned visited_nr)
{
unsigned nr = get_irn_visited(irn);