#include "be_types.h"
-struct _be_execution_unit_t {
+struct be_execution_unit_t {
be_execution_unit_type_t *tp;
const char *name;
};
-struct _be_execution_unit_type_t {
+struct be_execution_unit_type_t {
unsigned n_units;
unsigned ports_per_unit;
const char *name;
be_execution_unit_t *units;
};
-struct _be_machine_t {
+struct be_machine_t {
unsigned bundle_size;
unsigned bundels_per_cycle;
unsigned n_unit_types;