#include "bera.h"
#include "beirg.h"
#include "bedump_minir.h"
+#include "bestack.h"
#include "bespillslots.h"
#include "bespill.h"
""
};
-typedef struct _post_spill_env_t {
+typedef struct post_spill_env_t {
be_chordal_env_t cenv;
ir_graph *irg;
const arch_register_class_t *cls;
be_timer_push(T_RA_SPILL_APPLY);
check_for_memory_operands(irg);
if (iteration == 0) {
- be_abi_fix_stack_nodes(be_get_irg_abi(irg));
+ be_abi_fix_stack_nodes(irg);
}
be_timer_pop(T_RA_SPILL_APPLY);
}
be_timer_push(T_RA_SPILL);
- arch_code_generator_spill(be_get_irg_cg(irg), be_birg_from_irg(irg));
+ arch_code_generator_spill(be_get_irg_cg(irg), irg);
be_timer_pop(T_RA_SPILL);
dump(BE_CH_DUMP_SPILL, irg, NULL, "spill");