coalesce_blocks(&env);
start_entry = finish_block_schedule(&env);
- block_list = create_blocksched_array(&env, start_entry, env.blockcount, get_irg_obstack(irg));
+ block_list = create_blocksched_array(&env, start_entry, env.blockcount,
+ be_get_birg_obst(irg));
DEL_ARR_F(env.edges);
obstack_free(&obst, NULL);
coalesce_blocks_ilp(&env);
start_entry = finish_block_schedule(&env.env);
- block_list = create_blocksched_array(&env.env, start_entry, env.env.blockcount, get_irg_obstack(irg));
+ block_list = create_blocksched_array(&env.env, start_entry,
+ env.env.blockcount,
+ be_get_birg_obst(irg));
DEL_ARR_F(env.ilpedges);
free_lpp(env.lpp);