* a next and prev pointers on blocks. The greedy algorithm sorts the edges by
* execution frequencies and tries to transform them to fallthroughs in this order
*/
-#ifdef HAVE_CONFIG_H
#include "config.h"
-#endif
#include "beblocksched.h"
}
else {
int i;
- int *edgenums = alloca(sizeof(edgenums[0]) * arity);
snprintf(name, sizeof(name), "block_in_constr_%ld", get_irn_node_nr(block));
cst = lpp_add_cst_uniq(env->lpp, name, lpp_greater, arity - 1);