arch_irn_class_const,
} arch_irn_class_t;
+/**
+ * An inverse operation returned by the backend
+ */
+typedef struct _arch_inverse_t {
+ int n; /**< count of nodes returned in nodes array */
+ int costs; /**< costs of this remat */
+
+ /**> nodes for this inverse operation. shall be in
+ * schedule order. last element is the target value
+ */
+ ir_node **nodes;
+} arch_inverse_t;
+
/**
* Some flags describing a node in more detail.
*/
arch_irn_flags_dont_spill = 1, /**< This must not be spilled. */
arch_irn_flags_rematerializable = 2, /**< This should be replicated instead of spilled/reloaded. */
arch_irn_flags_ignore = 4, /**< Ignore node during register allocation. */
- arch_irn_flags_last = arch_irn_flags_ignore
+ arch_irn_flags_modify_sp = 8, /**< I modify the stack pointer. */
+ arch_irn_flags_last = arch_irn_flags_modify_sp
} arch_irn_flags_t;
/**
* @param offset The offset of the node's stack frame entity.
*/
void (*set_frame_offset)(const void *self, ir_node *irn, int offset);
+
+ /**
+ * Returns an inverse operation which yields the i-th argument
+ * of the given node as result.
+ *
+ * @param irn The original operation
+ * @param i Index of the argument we want the inverse oparation to yield
+ * @param inverse struct to be filled with the resulting inverse op
+ * @param obstack The obstack to use for allocation of the returned nodes array
+ * @return The inverse operation or NULL if operation invertible
+ */
+ arch_inverse_t *(*get_inverse)(const void *self, const ir_node * irn, int i, arch_inverse_t * inverse, struct obstack * obstack);
+
};
/**
extern entity *arch_get_frame_entity(const arch_env_t *env, ir_node *irn);
+extern arch_inverse_t *arch_get_inverse(const arch_env_t *env, const ir_node * irn, int i, arch_inverse_t * inverse, struct obstack * obstack);
+
/**
* Get the register requirements for a node.
* @param env The architecture environment.