#include "belistsched.h"
#include "beabi_t.h"
+#include "be_t.h"
typedef struct _arch_register_class_t arch_register_class_t;
typedef struct _arch_register_t arch_register_t;
upon a function call. It thus can be overwritten
in the called function. */
arch_register_type_ignore = 4, /**< Do not consider this register when allocating. */
- arch_register_type_sp = 8, /**< This register is the stack pointer of the architecture. */
- arch_register_type_bp = 16, /**< The register is the base pointer of the architecture. */
} arch_register_type_t;
/**
* @return 1, If register is of given kind, 0 if not.
*/
#define arch_register_type_is(reg, kind) \
- ((reg)->type == arch_register_type_ ## kind)
+ (((reg)->type & arch_register_type_ ## kind) != 0)
/**
* A register.
must be different (case must_be_different). */
} arch_register_req_t;
+/**
+ * Format a register requirements information into a string.
+ * @param buf The string where to put it to.
+ * @param len The size of @p buf.
+ * @param req The requirements structure to format.
+ * @return A pointer to buf.
+ */
+extern char *arch_register_req_format(char *buf, size_t len, const arch_register_req_t *req);
+
+
/**
* Certain node classes which are relevant for the register allocator.
*/
arch_irn_flags_none = 0, /**< Node flags. */
arch_irn_flags_dont_spill = 1, /**< This must not be spilled. */
arch_irn_flags_rematerializable = 2, /**< This should be replicated instead of spilled/reloaded. */
- arch_irn_flags_ignore = 4, /**< Do not consider the node during register allocation. */
+ arch_irn_flags_ignore = 4, /**< Ignore node during register allocation. */
+ arch_irn_flags_last = arch_irn_flags_ignore
} arch_irn_flags_t;
+/**
+ * Get the string representation of a flag.
+ * This functions does not handle or'ed bitmasks of flags.
+ * @param flag The flag.
+ * @return The flag as a string.
+ */
+extern const char *arch_irn_flag_str(arch_irn_flags_t flag);
+
struct _arch_irn_ops_if_t {
/**
*/
arch_irn_flags_t (*get_flags)(const void *self, const ir_node *irn);
+ /**
+ * Get the entity on the stack frame this node depends on.
+ * @param self The this pointer.
+ * @param irn The node in question.
+ * @return The entity on the stack frame or NULL, if the node does not has a stack frame entity.
+ */
+ entity *(*get_frame_entity)(const void *self, const ir_node *irn);
+
+ /**
+ * Set the offset of a node carrying an entity on the stack frame.
+ * @param self The this pointer.
+ * @param irn The node.
+ * @param offset The offset of the node's stack frame entity.
+ */
+ void (*set_frame_offset)(const void *self, ir_node *irn, int offset);
};
/**
const arch_irn_ops_if_t *impl;
};
+extern void arch_set_frame_offset(const arch_env_t *env, ir_node *irn, int bias);
+
+extern entity *arch_get_frame_entity(const arch_env_t *env, ir_node *irn);
+
/**
* Get the register requirements for a node.
* @param env The architecture environment.
/**
* Initialize the code generator.
* @param file The file to dump to.
- * @param irg The function to generate code for.
- * @param env The architecture environment.
+ * @param birg A backend IRG session.
* @return A newly created code generator.
*/
- void *(*init)(FILE *file, ir_graph *irg, const arch_env_t *env);
+ void *(*init)(FILE *file, const be_irg_t *birg);
/**
* Called, when the graph is being normalized.
void (*before_ra)(void *self);
/**
- * Called after register allocation to lower Spills to Stores
- * @param self The code generator
- * @param spill The spill node to lower
- * @return The new backend node which substitutes the spill
- */
- ir_node *(*lower_spill)(void *self, ir_node *spill);
-
- /**
- * Called after register allocation to lower Reloads to Loads
- * @param self The code generator
- * @param reload The reload node to lower
- * @return The new backend node which substitutes the reload
- */
- ir_node *(*lower_reload)(void *self, ir_node *reload);
-
- /**
- * Called in lowering (e.g. alloca lowering) to set the
- * correct stack register.
- * @param self The code generator
- * @return The stack register for the current irg
+ * Called after register allocation.
*/
- const arch_register_t *(*get_stack_register)(void *self);
+ void (*after_ra)(void *self);
/**
* Called after everything happened.
#define arch_code_generator_prepare_graph(cg) _arch_cg_call(cg, prepare_graph)
#define arch_code_generator_before_sched(cg) _arch_cg_call(cg, before_sched)
#define arch_code_generator_before_ra(cg) _arch_cg_call(cg, before_ra)
+#define arch_code_generator_after_ra(cg) _arch_cg_call(cg, after_ra)
#define arch_code_generator_done(cg) _arch_cg_call(cg, done)
/**
*/
const list_sched_selector_t *(*get_list_sched_selector)(const void *self);
- /**
- * Take a proj from a call, set the correct register and projnum for this proj
- * @param self The isa object.
- * @param proj The proj
- * @param is_keep Non-zero if proj is a Keep argument
- * @return The backend proj number assigned to this proj
- */
- long (*handle_call_proj)(const void *self, ir_node *proj, int is_keep);
};
#define arch_isa_get_n_reg_class(isa) ((isa)->impl->get_n_reg_class(isa))
* @param handler A node handler.
* @return The environment itself.
*/
-extern arch_env_t *arch_env_add_irn_handler(arch_env_t *env, const arch_irn_handler_t *handler);
+extern arch_env_t *arch_env_push_irn_handler(arch_env_t *env, const arch_irn_handler_t *handler);
+
+/**
+ * Remove a node handler from the handler stack.
+ * @param env The architecture environment.
+ * @return The popped handler.
+ */
+extern const arch_irn_handler_t *arch_env_pop_irn_handler(arch_env_t *env);
#endif /* _FIRM_BEARCH_H */