# ifndef _TROUTS_H_
# define _TROUTS_H_
-#include "type.h"
-#include "entity.h"
-#include "irnode.h"
+#include "firm_types.h"
+#include "irgraph.h"
+/*-----------------------------------------------------------------*/
+/* Accessing the trout datastructures. */
+/* These routines only work properly if firm is in state */
+/* trouts_consistent or trouts_inconsistent. */
+/*-----------------------------------------------------------------*/
-/*------------------------------------------------------------------*/
-/* Accessing the trout datastructures. */
-/* These routines only work properly if firm is in state */
-/* trouts_consistent or trouts_inconsistent. */
-/*------------------------------------------------------------------*/
-
+/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
+/* entities */
+/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
/** Number of Load/Store nodes that possibly access this entity. */
int get_entity_n_accesses(entity *ent);
/** Load/Store node that possibly access this entity. */
ir_node *get_entity_access(entity *ent, int pos);
-
/** Number of references to an entity, in form of SymConst/Sel.
* Including references from constant entities and the like. */
int get_entity_n_references(entity *ent);
* Including references from constants. */
ir_node *get_entity_reference(entity *ent, int pos);
+/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
+/* types */
+/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
+
+/** Number of Alloc nodes that create an instance of this type. */
+int get_type_n_allocs(ir_type *tp);
+/** Alloc node that create an instance of this type. */
+ir_node *get_type_alloc(ir_type *tp, int pos);
+
+/** Number of Cast nodes that cast a pointer to this type. */
+int get_type_n_casts(ir_type *tp);
+/** Cast node that cast a pointer to this type. */
+ir_node *get_type_cast(ir_type *tp, int pos);
+void add_type_cast(ir_type *tp, ir_node *cast);
+/** Return number of upcasts. O(#casts). */
+int get_class_n_upcasts(ir_type *clss);
+/** Return number of downcasts. O(#casts). */
+int get_class_n_downcasts(ir_type *clss);
-/** Number of Alloc nodes that create an instance of this type */
-int get_type_n_allocations(type *tp);
-/** Alloc node that create an instance of this type */
-ir_node *get_type_allocation(type *tp, int pos);
+/* Access all pointer types that point to tp. */
+int get_type_n_pointertypes_to(ir_type *tp);
+ir_type *get_type_pointertype_to(ir_type *tp, int pos);
+void add_type_pointertype_to(ir_type *tp, ir_type *ptp);
+/* Access all array types that contain elements of type tp.
+ * Does not find subarrays, e.g., int[] being element of int[][]
+ * for multi dimensional arrays. */
+int get_type_n_arraytypes_of(ir_type *tp);
+ir_type *get_type_arraytype_of(ir_type *tp, int pos);
+void add_type_arraytype_of(ir_type *tp, ir_type *atp);
+
+/* @@@ TODO: compute all entities that use a type. */
+
/*------------------------------------------------------------------*/
/* Building and Removing the trout datastructure */
/*------------------------------------------------------------------*/
+/** The state of the tr_out datastructure.
+ *
+ * We reuse the enum of irouts.
+ * @see irouts.h. */
+irg_outs_state get_trouts_state(void);
+/** Set the tr out state to inconsistent if it is consistent. */
+void set_trouts_inconsistent(void);
/** Compute the outs of types and entities.
*
* Collects all reference from irnodes to types or entities in the
- * corresponding types/entities.
+ * corresponding types/entities. Further reverses references between
+ * types and entities.
*
- * @todo @@@ We need a flag that signs the consistency of the out information. */
+ * Annotates the following nodes:
+ * Alloc --> get_Alloc_type()
+ * Cast --> get_Cast_type()
+ * Sel --> get_Sel_entity()
+ * SymConst --> get_SymConst_entity()
+ * Load(addr) --> get_addr_entity() \ ent von SymConst, oder falls Sel: ent von
+ * Store(addr) --> get_addr_entity() / outermost im compound. Ansonsten: nirgends.
+ * d.h. wir bekommen die array Elementzugriffe
+ * an die jack array Klasse annotiert.
+ * Call(Sel) --> get_Sel_entity() // ev. Tabellenzugriff --> Load.
+ *
+ * type --> pointer type refering to this type.
+ * type --> entity of this type. @@@ to be implemented.
+ *
+ * Sets trout state to outs_consistent.
+ */
void compute_trouts(void);
/** Free trout data. */