* @file livechk.c
* @date 21.04.2007
* @author Sebastian Hack
- * @version $Id$
* @brief
*
* Liveness checks as developed by Benoit Boissinot, Fabrice Rastello and myself.
#include <stdio.h>
+/* statev is expensive here, only enable when needed */
+#define DISABLE_STATEV
+
#include "irgraph_t.h"
#include "irnode_t.h"
#include "irnodemap.h"
#include "irlivechk.h"
-#include "statev.h"
+#include "statev_t.h"
typedef struct bl_info_t {
const ir_node *block; /**< The block. */
struct lv_chk_t {
ir_nodemap block_infos;
struct obstack obst;
- const dfs_t *dfs;
+ dfs_t *dfs;
int n_blocks;
bitset_t *back_edge_src;
bitset_t *back_edge_tgt;
static bl_info_t *get_block_info(lv_chk_t *lv, const ir_node *block)
{
- bl_info_t *info = ir_nodemap_get(&lv->block_infos, block);
+ bl_info_t *info = ir_nodemap_get(bl_info_t, &lv->block_infos, block);
if (info == NULL) {
- info = obstack_alloc(&lv->obst, sizeof(*info));
+ info = OALLOC(&lv->obst, bl_info_t);
info->id = get_Block_dom_tree_pre_num(block);
info->block = block;
info->red_reachable = bitset_obstack_alloc(&lv->obst, lv->n_blocks);
return info;
}
-/**
- * Filter function to select all nodes for which liveness is computed.
- * @param irn A node.
- * @return 1 if the node shall be considered in liveness, 0 if not.
- */
-static inline int is_liveness_node(const ir_node *irn)
-{
- switch (get_irn_opcode(irn)) {
- case iro_Block:
- case iro_Bad:
- case iro_End:
- case iro_Anchor:
- return 0;
- default:
- break;
- }
-
- return 1;
-}
-
/**
* Compute the transitive closure on the reduced graph.
* The reduced graph is the original graph without back edges.
const ir_node *bl = (const ir_node*) dfs_get_post_num_node(lv->dfs, i);
bl_info_t *bi = get_block_info(lv, bl);
- const ir_edge_t *edge;
-
bitset_set(bi->red_reachable, bi->id);
foreach_block_succ (bl, edge) {
ir_node *succ = get_edge_src_irn(edge);
bitset_t *tmp = bitset_alloca(lv->n_blocks);
bl_info_t *bi = get_block_info(lv, bl);
- size_t elm;
-
DBG((lv->dbg, LEVEL_2, "computing T_%d\n", bi->id));
/* put all back edge sources reachable (reduced) from here in tmp */
/* iterate over them ... */
bitset_foreach(tmp, elm) {
bl_info_t *si = lv->map[elm];
- const ir_edge_t *edge;
/* and find back edge targets which are not reduced reachable from bl */
foreach_block_succ (si->block, edge) {
static inline void compute_back_edge_chains(lv_chk_t *lv)
{
- size_t elm;
int i, n;
DBG((lv->dbg, LEVEL_2, "back edge sources: %B\n", lv->back_edge_src));
const ir_node *bl = (const ir_node*) dfs_get_post_num_node(lv->dfs, i);
bl_info_t *bi = get_block_info(lv, bl);
- const ir_edge_t *edge;
-
if (!bitset_is_set(lv->back_edge_tgt, bi->id)) {
foreach_block_succ (bl, edge) {
ir_node *succ = get_edge_src_irn(edge);
}
}
-lv_chk_t *lv_chk_new(ir_graph *irg, const dfs_t *dfs)
+lv_chk_t *lv_chk_new(ir_graph *irg)
{
lv_chk_t *res = XMALLOC(lv_chk_t);
int i;
FIRM_DBG_REGISTER(res->dbg, "ir.ana.lvchk");
- res->dfs = dfs;
+ res->dfs = dfs_new(&absgraph_irg_cfg_succ, irg);
res->n_blocks = dfs_get_n_nodes(res->dfs);
res->back_edge_src = bitset_obstack_alloc(&res->obst, res->n_blocks);
res->back_edge_tgt = bitset_obstack_alloc(&res->obst, res->n_blocks);
void lv_chk_free(lv_chk_t *lv)
{
+ dfs_free(lv->dfs);
obstack_free(&lv->obst, NULL);
ir_nodemap_destroy(&lv->block_infos);
xfree(lv);
}
-/**
- * Check a nodes liveness situation of a block.
- * This routine considers both cases, the live in and end/out case.
- *
- * @param lv The liveness check environment.
- * @param bl The block under investigation.
- * @param var The node to check for.
- * @return A bitmask of lv_chk_state_XXX fields.
- */
unsigned lv_chk_bl_xxx(lv_chk_t *lv, const ir_node *bl, const ir_node *var)
{
int res = 0;
* the algorithm is simple. Just check for uses not inside this block.
*/
if (def_bl == bl) {
- const ir_edge_t *edge;
-
stat_ev("lv_chk_def_block");
DBG((lv->dbg, LEVEL_2, "lv check same block %+F in %+F\n", var, bl));
foreach_out_edge (var, edge) {
size_t i;
unsigned min_dom, max_dom;
- const ir_edge_t *edge;
/* if the block has no DFS info, it cannot be reached.
* This can happen in functions with endless loops.