#include <stddef.h>
+#include "hashptr.h"
+#include "iterator.h"
+
+/**
+ * The default comparison function for pointers.
+ * @param x A pointer.
+ * @param y A pointer.
+ * @return 0 if @p x and @p y are equal. Some value != 0 otherwise.
+ */
+int pset_default_ptr_cmp(const void *x, const void *y);
+
/**
* The abstract type of a pset (Set of pointers).
*
* This kind of sets stores only pointer to elements, the elements itself
- * must be stored somewere else.
+ * must be stored somewhere else.
*
* @see set
*/
typedef struct pset pset;
+/*
+ * Define some convenience macros using the predefined hash function.
+ */
+#define pset_insert_ptr(set,key) pset_insert(set, key, HASH_PTR(key))
+#define pset_hinsert_ptr(set,key) pset_hinsert(set, key, HASH_PTR(key))
+#define pset_remove_ptr(set,key) pset_remove(set, key, HASH_PTR(key))
+#define pset_find_ptr(set,key) pset_find(set, key, HASH_PTR(key))
+#define pset_new_ptr(slots) new_pset(pset_default_ptr_cmp, slots)
+#define pset_new_ptr_default() pset_new_ptr(64)
+
/** The entry of a pset, representing an element pointer in the set and it's meta-information */
typedef struct {
unsigned hash;
/**
* Creates a new pset.
*
- * @param func the compare function of this pset
- * @param slots number of slots
+ * @param func The compare function of this pset.
+ * @param slots Initial number of collision chains. I.e., #slots
+ * different keys can be hashed without collisions.
*
* @returns
* created pset
/**
* Deletes a pset.
*
+ * @param pset the pset
+ *
* @note
* This does NOT delete the elements of this pset, just it's pointers!
*/
void del_pset (pset *pset);
+/**
+ * Returns the number of elements in a pset.
+ *
+ * @param pset the pset
+ */
+int pset_count (pset *pset);
+
/**
* Searches an element pointer in a pset.
*
* @param pset the pset to search in
- * @param key the element to is searched
+ * @param key the element to search
* @param hash the hash value of key
*
* @return
- * the pointer of the found element in the pset of NULL if it was not found
+ * the pointer of the found element in the pset or NULL if it was not found
*/
void *pset_find (pset *pset, const void *key, unsigned hash);
* @return a pointer to the inserted element
*
* @note
- * It is not possible to insert on element more than once. If a element
+ * It is not possible to insert an element more than once. If an element
* that should be inserted is already in the set, this functions does
- * nothing but returning its set_entry.
+ * nothing but returning its already existing set_entry.
*/
void *pset_insert (pset *pset, const void *key, unsigned hash);
* @return a pointer to the pset_entry of the inserted element
*
* @note
- * It is not possible to insert on element more than once. If a element
+ * It is not possible to insert an element more than once. If an element
* that should be inserted is already in the pset, this functions does
* nothing but returning its pset_entry.
*/
/**
* Removes an element from a pset.
*
- * @param pset the pset to insert in
- * @param key a pointer to the element to be inserted
+ * @param pset the pset to delete in
+ * @param key a pointer to the element to be deleted
* @param hash the hash-value of the element
*
* @return
* the pointer to the removed element
*
* @remark
- * The current implementation did not allow to remove non-existing elements
+ * The current implementation did not allow to remove non-existing elements.
+ * @@@ so, does it do now?
+ * Further, it is allowed to remove elements during an iteration
+ * including the current one.
*/
void *pset_remove (pset *pset, const void *key, unsigned hash);
-/** returns the first element of a pset */
+/**
+ * Returns the first element of a pset.
+ *
+ * @param pset the pset to iterate
+ *
+ * @return a pointer to the element or NULL if the set is empty
+ */
void *pset_first (pset *pset);
-/** returns the next element of a pset */
+/**
+ * Returns the next element of a pset.
+ *
+ * @param pset the pset to iterate
+ *
+ * @return a pointer to the next element or NULL if the
+ * iteration is finished
+ */
void *pset_next (pset *pset);
-/** Breaks the iteration of a set. Must be called before the next pset_first() call */
+/**
+ * Breaks the iteration of a set. Must be called before
+ * the next pset_first() call if the iteration was NOT
+ * finished.
+ *
+ * @param pset the pset
+ */
void pset_break (pset *pset);
+/**
+ * Iterates oven an pset.
+ *
+ * @param pset the pset
+ * @param entry the iterator
+ */
+#define foreach_pset(pset, entry) for (entry = pset_first(pset); entry; entry = pset_next(pset))
+
+/**
+ * Inserts all elements of the pointer set src into
+ * the set target (union).
+ *
+ * @param target the target set, will contain the union
+ * @param src a set, will not be changed
+ */
+void pset_insert_pset_ptr(pset *target, pset *src);
+
#define new_pset(cmp, slots) (PSET_TRACE (new_pset) ((cmp), (slots)))
#define pset_find(pset, key, hash) \
_pset_search ((pset), (key), (hash), _pset_find)
((pset_entry *)_pset_search ((pset), (key), (hash), _pset_hinsert))
#ifdef STATS
-void pset_stats (pset *);
+/**
+ * Prints statistics on a set to stdout.
+ *
+ * @param pset the pset
+ */
+void pset_stats (pset *pset);
#else
# define pset_stats(s) ((void)0)
#endif
#ifdef DEBUG
-void pset_describe (pset *);
+/**
+ * Describe a pset.
+ *
+ * Writes a description of a set to stdout. The description includes:
+ * - a header telling how many elements (nkey) and segments (nseg) are in use
+ * - for every collision chain the number of element with its hash values
+ *
+ * @param pset the pset
+ */
+void pset_describe (pset *pset);
#endif
/* @@@ NYI */