#include "entity.h"
typedef struct expression_base_t expression_base_t;
-typedef struct const_expression_t const_expression_t;
+typedef struct literal_expression_t literal_expression_t;
typedef struct string_literal_expression_t string_literal_expression_t;
typedef struct funcname_expression_t funcname_expression_t;
-typedef struct wide_string_literal_expression_t wide_string_literal_expression_t;
typedef struct compound_literal_expression_t compound_literal_expression_t;
typedef struct reference_expression_t reference_expression_t;
typedef struct cast_expression_t cast_expression_t;
long fold_constant_to_int(const expression_t *expression);
bool fold_constant_to_bool(const expression_t *expression);
+/**
+ * the type of a literal is usually the biggest type that can hold the value.
+ * Since this is backend dependent the parses needs this call exposed.
+ * Works for EXPR_LITERAL_* expressions.
+ */
+void determine_literal_type(literal_expression_t *literal);
+
#endif