+ent_allocation get_entity_allocation (entity *ent);
+void set_entity_allocation (entity *ent, ent_allocation al);
+
+/* This enumeration flags the visibility of entities. This is necessary
+ for partial compilation. */
+typedef enum {
+ local, /* The entity is only visible locally. This is the default. */
+ external_visible, /* The entity is visible to other external program parts, but
+ it is defined here. It may not be optimized away. The entity must
+ be static_allocated. */
+ external_allocated /* The entity is defined and allocated externaly. This compilation
+ must not allocate memory for this entity. The entity must
+ be static_allocated. */
+} ent_visibility;
+
+ent_visibility get_entity_visibility (entity *ent);
+void set_entity_visibility (entity *ent, ent_visibility vis);
+
+int get_entity_offset (entity *ent);
+void set_entity_offset (entity *ent, int offset);
+
+/* Overwrites is a field that specifies that an access to the overwritten
+ entity in the supertype must use this entity. It's a list as with
+ multiple inheritance several enitites can be overwritten. This field
+ is mostly useful for method entities.
+ If a Sel node selects an entity that is overwritten by other entities it
+ must return a pointer to the entity of the dynamic type of the pointer
+ that is passed to it. Lowering of the Sel node must assure this. */
+void add_entity_overwrites (entity *ent, entity *overwritten);
+int get_entity_n_overwrites (entity *ent);
+entity *get_entity_overwrites (entity *ent, int pos);
+void set_entity_overwrites (entity *ent, int pos, entity *overwritten);
+/* Do we need a second relation "overwritten"? */