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spill-slot coalescing added
[libfirm]
/
ir
/
be
/
ppc32
/
bearch_ppc32.c
diff --git
a/ir/be/ppc32/bearch_ppc32.c
b/ir/be/ppc32/bearch_ppc32.c
index
8fea443
..
c8e2a4e
100644
(file)
--- a/
ir/be/ppc32/bearch_ppc32.c
+++ b/
ir/be/ppc32/bearch_ppc32.c
@@
-46,6
+46,7
@@
#include "../beabi.h"
#include "../bemachine.h"
#include "../bemodule.h"
#include "../beabi.h"
#include "../bemachine.h"
#include "../bemodule.h"
+#include "../bespillslots.h"
#include "../beblocksched.h"
#include "../beirg_t.h"
#include "../begnuas.h"
#include "../beblocksched.h"
#include "../beirg_t.h"
#include "../begnuas.h"
@@
-542,6
+543,7
@@
static void ppc32_transform_spill(ir_node *node, void *env)
*/
static void ppc32_after_ra(void *self) {
ppc32_code_gen_t *cg = self;
*/
static void ppc32_after_ra(void *self) {
ppc32_code_gen_t *cg = self;
+ be_coalesce_spillslots(cg->birg);
irg_walk_blkwise_graph(cg->irg, NULL, ppc32_transform_spill, cg);
}
irg_walk_blkwise_graph(cg->irg, NULL, ppc32_transform_spill, cg);
}