+void clear_ia32_got_lea(ir_node *node);
+
+/**
+ * Checks if node got lea.
+ */
+int is_ia32_got_lea(const ir_node *node);
+
+/**
+ * Sets node got_reload.
+ */
+void set_ia32_got_reload(ir_node *node);
+
+/**
+ * Clears node got_reload.
+ */
+void clear_ia32_got_reload(ir_node *node);
+
+/**
+ * Checks if node got reload.
+ */
+int is_ia32_got_reload(const ir_node *node);
+
+/**
+ * Gets the mode of the stored/loaded value (only set for Store/Load)
+ */
+ir_mode *get_ia32_ls_mode(const ir_node *node);
+
+/**
+ * Sets the mode of the stored/loaded value (only set for Store/Load)
+ */
+void set_ia32_ls_mode(ir_node *node, ir_mode *mode);
+
+/**
+ * Gets the mode of the result.
+ */
+ir_mode *get_ia32_res_mode(const ir_node *node);
+
+/**
+ * Sets the mode of the result.
+ */
+void set_ia32_res_mode(ir_node *node, ir_mode *mode);
+
+/**
+ * Gets the source mode of conversion.
+ */
+ir_mode *get_ia32_src_mode(const ir_node *node);
+
+/**
+ * Sets the source mode of conversion.
+ */
+void set_ia32_src_mode(ir_node *node, ir_mode *mode);
+
+/**
+ * Gets the target mode of conversion.
+ */
+ir_mode *get_ia32_tgt_mode(const ir_node *node);
+
+/**
+ * Sets the target mode of conversion.
+ */
+void set_ia32_tgt_mode(ir_node *node, ir_mode *mode);
+
+/**
+ * Gets the frame entity assigned to this node;
+ */
+entity *get_ia32_frame_ent(const ir_node *node);
+
+/**
+ * Sets the frame entity for this node;
+ */
+void set_ia32_frame_ent(ir_node *node, entity *ent);