+/**
+ * Sets node got_lea.
+ */
+void set_ia32_got_lea(ir_node *node);
+
+/**
+ * Clears node got_lea.
+ */
+void clear_ia32_got_lea(ir_node *node);
+
+/**
+ * Checks if node got lea.
+ */
+int is_ia32_got_lea(const ir_node *node);
+
+/**
+ * Sets node got_reload.
+ */
+void set_ia32_got_reload(ir_node *node);
+
+/**
+ * Clears node got_reload.
+ */
+void clear_ia32_got_reload(ir_node *node);
+
+/**
+ * Checks if node got reload.
+ */
+int is_ia32_got_reload(const ir_node *node);
+