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give Bad nodes a mode
[libfirm]
/
ir
/
be
/
bespillutil.h
diff --git
a/ir/be/bespillutil.h
b/ir/be/bespillutil.h
index
3758c76
..
356aa91
100644
(file)
--- a/
ir/be/bespillutil.h
+++ b/
ir/be/bespillutil.h
@@
-92,12
+92,6
@@
void be_add_reload_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl,
int pos, const arch_register_class_t *reload_cls,
int allow_remat);
int pos, const arch_register_class_t *reload_cls,
int allow_remat);
-/**
- * Analog to be_add_reload but adds an already created rematerialized node.
- */
-void be_add_remat(spill_env_t *env, ir_node *to_spill, ir_node *before,
- ir_node *rematted_node);
-
/**
* The main function that places real spills/reloads (or rematerializes values)
* for all values where be_add_reload was called. It then rebuilds the
/**
* The main function that places real spills/reloads (or rematerializes values)
* for all values where be_add_reload was called. It then rebuilds the
@@
-106,7
+100,7
@@
void be_add_remat(spill_env_t *env, ir_node *to_spill, ir_node *before,
void be_insert_spills_reloads(spill_env_t *senv);
/**
void be_insert_spills_reloads(spill_env_t *senv);
/**
- * There are 2 possibilities to spill a phi node: Only it
'
s value, or replacing
+ * There are 2 possibilities to spill a phi node: Only its value, or replacing
* the whole phi-node with a memory phi. Normally only the value of a phi will
* be spilled unless you mark the phi with be_spill_phi.
* (Remember that each phi needs a register, so you have to spill phis when
* the whole phi-node with a memory phi. Normally only the value of a phi will
* be spilled unless you mark the phi with be_spill_phi.
* (Remember that each phi needs a register, so you have to spill phis when