void be_node_needs_frame_entity(be_fec_env_t *env, ir_node *node,
const ir_mode *mode, int alignment);
void be_node_needs_frame_entity(be_fec_env_t *env, ir_node *node,
const ir_mode *mode, int alignment);
/**
* Assigned frame entities to all the nodes added by be_node_needs_frame_entity.
* Adds memory perms where needed.
*/
/**
* Assigned frame entities to all the nodes added by be_node_needs_frame_entity.
* Adds memory perms where needed.
*/