arg_spill = collect_memphi(env, arg, mode, align);
} else {
arg_spill = collect_spill(env, arg, mode, align);
}
/* add an affinity edge */
arg_spill = collect_memphi(env, arg, mode, align);
} else {
arg_spill = collect_spill(env, arg, mode, align);
}
/* add an affinity edge */