to_spill = get_idx_irn(env->irg, i);
foreach_block_succ(block, edge) {
DBG((dbg, DBG_PRESSURE, "Spilling node %+F around block %+F\n", to_spill, block));
to_spill = get_idx_irn(env->irg, i);
foreach_block_succ(block, edge) {
DBG((dbg, DBG_PRESSURE, "Spilling node %+F around block %+F\n", to_spill, block));