* (typical example: stack pointer as input to copyb)
* TODO: This really just checks precolored registers at the moment and
* ignores the general case of not matching in/out constraints
* (typical example: stack pointer as input to copyb)
* TODO: This really just checks precolored registers at the moment and
* ignores the general case of not matching in/out constraints
void be_init_spilloptions(void)
{
lc_opt_entry_t *be_grp = lc_opt_get_grp(firm_opt_get_root(), "be");
lc_opt_entry_t *spill_grp = lc_opt_get_grp(be_grp, "spill");
lc_opt_add_table(spill_grp, be_spill_options);
void be_init_spilloptions(void)
{
lc_opt_entry_t *be_grp = lc_opt_get_grp(firm_opt_get_root(), "be");
lc_opt_entry_t *spill_grp = lc_opt_get_grp(be_grp, "spill");
lc_opt_add_table(spill_grp, be_spill_options);
- be_add_module_list_opt(spill_grp, "spiller", "spill algorithm",
+ be_add_module_list_opt(be_grp, "spiller", "spill algorithm",
&spillers, (void**) &selected_spiller);
FIRM_DBG_REGISTER(dbg, "firm.be.spillprepare");
&spillers, (void**) &selected_spiller);
FIRM_DBG_REGISTER(dbg, "firm.be.spillprepare");