- const arch_env_t *arch_env;
- const be_chordal_env_t *chordal_env;
- struct obstack obst;
- set *spills; /**< all spill_info_t's, which must be placed */
- pset *mem_phis; /**< set of all special spilled phis. allocated and freed separately */
-
- DEBUG_ONLY(firm_dbg_module_t *dbg;)
-};
-
-/**
- * Compare two spill infos.
- */
-static int cmp_spillinfo(const void *x, const void *y, size_t size) {
- const spill_info_t *xx = x;
- const spill_info_t *yy = y;
- return xx->spilled_node != yy->spilled_node;
-}
-
-/**
- * Returns spill info for a specific value (the value that is to be spilled)
- */
-static spill_info_t *get_spillinfo(const spill_env_t *env, ir_node *value) {
- spill_info_t info, *res;
- int hash = nodeset_hash(value);
-
- info.spilled_node = value;
- res = set_find(env->spills, &info, sizeof(info), hash);
-
- if (res == NULL) {
- info.reloaders = NULL;
- info.spill = NULL;
- info.old_spill = NULL;
- res = set_insert(env->spills, &info, sizeof(info), hash);
- }
-
- return res;
-}
-
-DEBUG_ONLY(
-/* Sets the debug module of a spill environment. */
-void be_set_spill_env_dbg_module(spill_env_t *env, firm_dbg_module_t *dbg) {
- env->dbg = dbg;
-}
-)
-
-/* Creates a new spill environment. */
-spill_env_t *be_new_spill_env(const be_chordal_env_t *chordal_env) {
- spill_env_t *env = xmalloc(sizeof(env[0]));
- env->spills = new_set(cmp_spillinfo, 1024);
- env->cls = chordal_env->cls;
- env->chordal_env = chordal_env;
- env->arch_env = env->chordal_env->birg->main_env->arch_env;
- env->mem_phis = pset_new_ptr_default();
- obstack_init(&env->obst);
- return env;
-}
-
-/* Deletes a spill environment. */
-void be_delete_spill_env(spill_env_t *env) {
- del_set(env->spills);
- del_pset(env->mem_phis);
- obstack_free(&env->obst, NULL);
- free(env);
-}
-
-/**
- * ____ _ ____ _ _
- * | _ \| | __ _ ___ ___ | _ \ ___| | ___ __ _ __| |___
- * | |_) | |/ _` |/ __/ _ \ | |_) / _ \ |/ _ \ / _` |/ _` / __|
- * | __/| | (_| | (_| __/ | _ < __/ | (_) | (_| | (_| \__ \
- * |_| |_|\__,_|\___\___| |_| \_\___|_|\___/ \__,_|\__,_|___/
- *
- */
-
-void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before) {
- spill_info_t *info;
- reloader_t *rel;
-
- assert(sched_is_scheduled(before));
- assert(arch_irn_consider_in_reg_alloc(env->arch_env, env->cls, to_spill));
-
- info = get_spillinfo(env, to_spill);
-
- if(is_Phi(to_spill)) {
- int i, arity;
- // create spillinfos for the phi arguments
- for(i = 0, arity = get_irn_arity(to_spill); i < arity; ++i) {
- ir_node *arg = get_irn_n(to_spill, i);
- get_spillinfo(env, arg);
- }
- }
-
- rel = obstack_alloc(&env->obst, sizeof(rel[0]));
- rel->reloader = before;
- rel->next = info->reloaders;
- info->reloaders = rel;
-}
-
-void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, ir_node *block, int pos) {
- ir_node *predblock, *last;
-
- /* simply add the reload to the beginning of the block if we only have 1 predecessor
- * (we don't need to check for phis as there can't be any in a block with only 1 pred)
+} be_pre_spill_env_t;
+
+static void prepare_constr_insn(be_pre_spill_env_t *env, ir_node *node)
+{
+ const arch_register_class_t *cls = env->cls;
+ ir_node *block = get_nodes_block(node);
+ const ir_graph *irg = env->irg;
+ be_irg_t *birg = be_birg_from_irg(irg);
+ be_lv_t *lv = be_get_irg_liveness(irg);
+ unsigned *tmp = NULL;
+ unsigned *def_constr = NULL;
+ int arity = get_irn_arity(node);
+ ir_node *def;
+
+ int i, i2;
+
+ /* Insert a copy for constraint inputs attached to a value which can't
+ * fulfill the constraint
+ * (typical example: stack pointer as input to copyb)
+ * TODO: This really just checks precolored registers at the moment and
+ * ignores the general case of not matching in/out constraints