+
+ del_pset(senv->mem_phis);
+}
+
+void be_add_reload(spill_env_t *senv, ir_node *to_spill, ir_node *before) {
+ spill_info_t templ, *res;
+ reloader_t *rel;
+
+ templ.spilled_node = to_spill;
+ templ.reloaders = NULL;
+ res = set_insert(senv->spills, &templ, sizeof(templ), HASH_PTR(to_spill));
+
+ rel = obstack_alloc(&senv->obst, sizeof(rel[0]));
+ rel->reloader = before;
+ rel->next = res->reloaders;
+ res->reloaders = rel;
+}
+
+void be_add_reload_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl, int pos) {
+ ir_node *insert_bl = get_irn_arity(bl) == 1 ? sched_first(bl) : get_Block_cfgpred_block(bl, pos);
+ be_add_reload(senv, to_spill, insert_bl);
+}
+
+
+
+/****************************************
+
+ SPILL SLOT MANAGEMENT AND OPTS
+
+****************************************/
+
+typedef struct _spill_slot_t {
+ unsigned size;
+ unsigned align;
+ pset *members;
+ ir_mode *largest_mode; /* the mode of all members with largest size */
+} spill_slot_t;
+
+typedef struct _ss_env_t {
+ struct obstack ob;
+ be_chordal_env_t *cenv;
+ pmap *slots; /* maps spill_contexts to spill_slots */
+ pmap *types; /* maps modes to types */
+ DEBUG_ONLY(firm_dbg_module_t *dbg;)
+} ss_env_t;
+
+/**
+ * Walker: compute the spill slots
+ */
+static void compute_spill_slots_walker(ir_node *spill, void *env) {
+ ss_env_t *ssenv = env;
+ ir_node *ctx;
+ pmap_entry *entry;
+ spill_slot_t *ss;
+
+ if (!be_is_Spill(spill))
+ return;
+
+ /* check, if this spill is for a context already known */
+ ctx = be_get_Spill_context(spill);
+ entry = pmap_find(ssenv->slots, ctx);
+
+ if (!entry) {
+ struct _arch_env_t *arch_env = ssenv->cenv->birg->main_env->arch_env;
+ ir_node *spilled = get_irn_n(spill, be_pos_Spill_val);
+ const arch_register_t *reg = arch_get_irn_register(arch_env, spilled);
+ const arch_register_class_t *cls = arch_register_get_class(reg);
+ ir_mode *largest_mode = arch_register_class_mode(cls);
+
+ /* this is a new spill context */
+ ss = obstack_alloc(&ssenv->ob, sizeof(*ss));
+ ss->members = pset_new_ptr(8);
+ ss->largest_mode = largest_mode;
+ ss->size = get_mode_size_bytes(ss->largest_mode);
+ ss->align = arch_isa_get_reg_class_alignment(arch_env->isa, cls);
+ pmap_insert(ssenv->slots, ctx, ss);
+ } else {
+ ir_node *irn;
+ /* values with the same spill_ctx must go into the same spill slot */
+ ss = entry->value;
+ assert(ss->size == (unsigned)get_mode_size_bytes(get_irn_mode(get_irn_n(spill, be_pos_Spill_val))) && "Different sizes for the same spill slot are not allowed yet.");
+ for (irn = pset_first(ss->members); irn; irn = pset_next(ss->members)) {
+ /* use values_interfere here, because it uses the dominance check,
+ which does work for values in memory */
+ assert(!values_interfere(spill, irn) && "Spills for the same spill slot must not interfere!");
+ }
+ }
+
+ pset_insert_ptr(ss->members, spill);
+}
+
+static int ss_sorter(const void *v1, const void *v2) {
+ const spill_slot_t *ss1 = v1;
+ const spill_slot_t *ss2 = v2;
+ return ((int) ss2->size) - ((int) ss1->size);
+}
+
+
+/**
+ * This function should optimize the spill slots.
+ * - Coalescing of multiple slots
+ * - Ordering the slots
+ *
+ * Input slots are in @p ssenv->slots
+ * @p size The count of initial spill slots in @p ssenv->slots
+ * This also is the size of the preallocated array @p ass
+ *
+ * @return An array of spill slots @p ass in specific order
+ **/
+static void optimize_slots(ss_env_t *ssenv, int size, spill_slot_t **ass) {
+ int i, o, used_slots;
+ pmap_entry *entr;
+
+ i=0;
+ pmap_foreach(ssenv->slots, entr)
+ ass[i++] = entr->value;
+
+ /* Sort the array to minimize fragmentation and cache footprint.
+ Large slots come first */
+ qsort(ass, size, sizeof(ass[0]), ss_sorter);
+
+ /* For each spill slot:
+ - assign a new offset to this slot
+ - xor find another slot to coalesce with */
+ used_slots = 0;
+ for (i=0; i<size; ++i) { /* for each spill slot */
+ ir_node *n1;
+ int tgt_slot = -1;
+
+ DBG((ssenv->dbg, LEVEL_1, "Spill slot %d members:\n", i));
+ for(n1 = pset_first(ass[i]->members); n1; n1 = pset_next(ass[i]->members))
+ DBG((ssenv->dbg, LEVEL_1, " %+F\n", n1));
+
+
+ for (o=0; o < used_slots && tgt_slot == -1; ++o) { /* for each offset-assigned spill slot */
+ /* check inter-slot-pairs for interference */
+ ir_node *n2;
+ for(n1 = pset_first(ass[i]->members); n1; n1 = pset_next(ass[i]->members))
+ for(n2 = pset_first(ass[o]->members); n2; n2 = pset_next(ass[o]->members))
+ if(values_interfere(n1, n2)) {
+ pset_break(ass[i]->members);
+ pset_break(ass[o]->members);
+ DBG((ssenv->dbg, LEVEL_1, " Interf %+F -- %+F\n", n1, n2));
+ goto interf_detected;
+ }
+
+ /* if we are here, there is no interference between ass[i] and ass[o] */
+ tgt_slot = o;
+
+interf_detected: /*nothing*/ ;
+ }
+
+ /* now the members of ass[i] join the members of ass[tgt_slot] */
+
+ /* do we need a new slot? */
+ if (tgt_slot == -1) {
+ tgt_slot = used_slots;
+ used_slots++;
+
+ /* init slot */
+ if (tgt_slot != i) {
+ ass[tgt_slot]->size = ass[i]->size;
+ del_pset(ass[tgt_slot]->members);
+ ass[tgt_slot]->members = pset_new_ptr(8);
+ }
+ }
+
+ /* copy the members to the target pset */
+ /* NOTE: If src and tgt pset are the same, inserting while iterating is not allowed */
+ if (tgt_slot != i)
+ for(n1 = pset_first(ass[i]->members); n1; n1 = pset_next(ass[i]->members))
+ pset_insert_ptr(ass[tgt_slot]->members, n1);
+ }
+}
+
+#define ALIGN_SPILL_AREA 16
+#define pset_foreach(pset, elm) for(elm=pset_first(pset); elm; elm=pset_next(pset))
+
+/**
+ * Returns a spill type for a mode. Keep them in a map to reduce
+ * the number of types.
+ */
+static ir_type *get_spill_type(pmap *types, ir_mode *mode) {
+ pmap_entry *e = pmap_find(types, mode);
+ ir_type *res;
+
+ if (! e) {
+ char buf[64];
+ snprintf(buf, sizeof(buf), "spill_slot_type_%s", get_mode_name(mode));
+ res = new_type_primitive(new_id_from_str(buf), mode);
+ pmap_insert(types, mode, res);
+ }
+ else
+ res = e->value;
+ return res;
+}
+
+static void assign_entities(ss_env_t *ssenv, int n, spill_slot_t **ss) {
+ int i, offset;
+ ir_type *frame = get_irg_frame_type(ssenv->cenv->irg);
+
+ /* aligning by increasing frame size */
+ offset = get_type_size_bits(frame) / 8;
+ offset = round_up2(offset, ALIGN_SPILL_AREA);
+ set_type_size_bytes(frame, -1);
+
+ /* create entities and assign offsets according to size and alignment*/
+ for (i=0; i<n; ++i) {
+ char buf[64];
+ ident *name;
+ entity *spill_ent;
+ ir_node *irn;
+
+ /* build entity */
+ snprintf(buf, sizeof(buf), "spill_slot_%d", i);
+ name = new_id_from_str(buf);
+
+ spill_ent = new_entity(frame, name, get_spill_type(ssenv->types, ss[i]->largest_mode));
+
+ /* align */
+ offset = round_up2(offset, ss[i]->align);
+ /* set */
+ set_entity_offset_bytes(spill_ent, offset);
+ /* next possible offset */
+ offset += ss[i]->size;
+
+ pset_foreach(ss[i]->members, irn)
+ be_set_Spill_entity(irn, spill_ent);
+ }
+
+ /* set final size of stack frame */
+ set_type_size_bytes(frame, offset);
+}
+
+void be_compute_spill_offsets(be_chordal_env_t *cenv) {
+ ss_env_t ssenv;
+ spill_slot_t **ss;
+ int ss_size;
+ pmap_entry *pme;
+
+ obstack_init(&ssenv.ob);
+ ssenv.cenv = cenv;
+ ssenv.slots = pmap_create();
+ ssenv.types = pmap_create();
+ FIRM_DBG_REGISTER(ssenv.dbg, "ir.be.spillslots");
+
+ /* Get initial spill slots */
+ irg_walk_graph(cenv->irg, NULL, compute_spill_slots_walker, &ssenv);
+
+ /* Build an empty array for optimized spill slots */
+ ss_size = pmap_count(ssenv.slots);
+ ss = obstack_alloc(&ssenv.ob, ss_size * sizeof(*ss));
+ optimize_slots(&ssenv, ss_size, ss);
+
+ /* Integrate slots into the stack frame entity */
+ assign_entities(&ssenv, ss_size, ss);
+
+ /* Clean up */
+ pmap_foreach(ssenv.slots, pme)
+ del_pset(((spill_slot_t *)pme->value)->members);
+ pmap_destroy(ssenv.slots);
+ pmap_destroy(ssenv.types);
+ obstack_free(&ssenv.ob, NULL);
+
+ be_copy_entities_to_reloads(cenv->irg);