-entity *be_Call_get_entity(const ir_node *call);
-void be_Call_set_entity(ir_node *call, entity *ent);
+/** Gets the call entity or NULL if this is no static call. */
+entity *be_Call_get_entity(const ir_node *call);
+/** Sets the call entity. */
+void be_Call_set_entity(ir_node *call, entity *ent);
+/** Gets the call type. */
+ir_type *be_Call_get_type(ir_node *call);
+/** Sets the call type. */
+void be_Call_set_type(ir_node *call, ir_type *call_tp);
+
+/**
+ * Position numbers for the be_Call inputs.
+ */
+enum {
+ be_pos_Call_mem = 0, /**< memory input of a be_Call node */
+ be_pos_Call_sp = 1, /**< stack pointer input of a be_Call node */
+ be_pos_Call_ptr = 2, /**< call pointer input of a be_Call node */
+ be_pos_Call_first_arg = 3 /**< first argument input of a be_Call node */
+};
+
+/**
+ * Projection numbers for result of be_Call node: use for Proj nodes!
+ */
+typedef enum {
+ pn_be_Call_M_regular = pn_Call_M_regular, /**< The memory result of a be_Call. */
+ pn_be_Call_first_res = pn_Call_max /**< The first result proj number of a be_Call. */
+} pn_be_Call;