+ * Calls the backend code generator functions to lower Spill and
+ * Reload nodes into Store and Load. The backend is fully responsible
+ * for creating the new nodes and setting their input correct.
+ * Note: The caller of this has to make sure that irn is a Spill
+ * or Reload!
+ *
+ * @param irn The Spill/Reload node
+ * @param walk_env The walker environment
+ */
+static void lower_spill_reload(ir_node *irn, void *walk_env) {
+ lower_env_t *env = walk_env;
+ arch_code_generator_t *cg = env->chord_env->birg->cg;
+ const arch_env_t *aenv = env->chord_env->birg->main_env->arch_env;
+ ir_node *res = NULL;
+ ir_node *sched_point;
+
+ if (be_is_Spill(irn) && cg->impl->lower_spill) {
+ res = cg->impl->lower_spill(cg, irn);
+ }
+ else if (be_is_Reload(irn) && cg->impl->lower_reload) {
+ res = cg->impl->lower_reload(cg, irn);
+ if (res && res != irn) {
+ /* copy the result register from the reload to the load */
+ arch_set_irn_register(aenv, res, arch_get_irn_register(aenv, irn));
+ }
+ }
+
+ if (res && res != irn) {
+ sched_point = sched_prev(irn);
+ sched_remove(irn);
+ exchange(irn, res);
+ sched_add_after(sched_point, res);
+ }
+ else {
+ DBG((env->dbg_module, LEVEL_1, "node %+F not lowered\n", irn));
+ }
+
+ return;
+}
+
+
+
+/**
+ * Calls the corresponding lowering function for the node.
+ *
+ * @param irn The node to be checked for lowering
+ * @param walk_env The walker environment
+ */
+static void lower_nodes_after_ra_walker(ir_node *irn, void *walk_env) {
+ lower_env_t *env = walk_env;
+ const arch_env_t *arch_env = env->chord_env->birg->main_env->arch_env;
+
+ if (!is_Block(irn) && !is_Proj(irn)) {
+ if (is_Perm(arch_env, irn)) {
+ lower_perm_node(irn, walk_env);
+ }
+ else if (be_is_Spill(irn) || be_is_Reload(irn)) {
+ lower_spill_reload(irn, walk_env);
+ }
+ }
+
+ return;
+}
+
+
+
+/**
+ * Walks over all blocks in an irg and performs lowering need to be
+ * done after register allocation (e.g. perm and spill/reload lowering).