{
static const color_t black = { 0, 0, 0 };
const draw_chordal_env_t *env = data;
{
static const color_t black = { 0, 0, 0 };
const draw_chordal_env_t *env = data;
struct list_head *head = get_block_border_head(env->chordal_env, bl);
ir_node *dom = get_Block_idom(bl);
const draw_chordal_opts_t *opts = env->opts;
struct list_head *head = get_block_border_head(env->chordal_env, bl);
ir_node *dom = get_Block_idom(bl);
const draw_chordal_opts_t *opts = env->opts;