const char *ld_name = get_entity_ld_name(ent);
int align, is_constant, h;
int i,j,size = 0;
const char *ld_name = get_entity_ld_name(ent);
int align, is_constant, h;
int i,j,size = 0;
- ent_variability variability = get_entity_variability(ent);
- ent_visibility visibility = get_entity_visibility(ent);
+ variability = get_entity_variability(ent);
+ visibility = get_entity_visibility(ent);
if (variability == variability_constant) {
/* a constant entity, put it into the const segment */
target_segment = ASM_SEGMENT_CONST;
}
if (variability == variability_constant) {
/* a constant entity, put it into the const segment */
target_segment = ASM_SEGMENT_CONST;
}