-void add_entity_overwrittenby (ir_entity *ent, ir_entity *overwrites);
-int get_entity_n_overwrittenby (ir_entity *ent);
-int get_entity_overwrittenby_index(ir_entity *ent, ir_entity *overwrites);
-ir_entity *get_entity_overwrittenby (ir_entity *ent, int pos);
-void set_entity_overwrittenby (ir_entity *ent, int pos, ir_entity *overwrites);
-void remove_entity_overwrittenby(ir_entity *ent, ir_entity *overwrites);
+void add_entity_overwrittenby(ir_entity *ent, ir_entity *overwrites);
+int get_entity_n_overwrittenby(ir_entity *ent);
+int get_entity_overwrittenby_index(ir_entity *ent, ir_entity *overwrites);
+ir_entity *get_entity_overwrittenby(ir_entity *ent, int pos);
+void set_entity_overwrittenby(ir_entity *ent, int pos, ir_entity *overwrites);
+void remove_entity_overwrittenby(ir_entity *ent, ir_entity *overwrites);