{
size_t size = get_entity_struct_size(kind);
entity_t *entity = allocate_ast_zero(size);
entity->kind = kind;
entity->base.namespc = namespc;
{
size_t size = get_entity_struct_size(kind);
entity_t *entity = allocate_ast_zero(size);
entity->kind = kind;
entity->base.namespc = namespc;