- size_t size = get_entity_struct_size(kind);
- entity_t *entity = allocate_ast_zero(size);
- entity->kind = kind;
- entity->base.namespc = namespc;
- entity->base.symbol = symbol;
+ size_t const size = get_entity_struct_size(kind);
+ entity_t *const entity = allocate_ast_zero(size);
+ entity->kind = kind;
+ entity->base.namespc = namespc;
+ entity->base.symbol = symbol;
+ entity->base.source_position = *pos;