* @date 26.07.2006
* @version $Id$
*/
-#ifdef HAVE_CONFIG_H
#include "config.h"
-#endif
#include <stdlib.h>
#include "unionfind.h"
#include "irdump_t.h"
-#include "benode_t.h"
+#include "benode.h"
#include "besched.h"
+#include "bespill.h"
#include "bespillslots.h"
#include "bechordal_t.h"
-#include "bejavacoal.h"
#include "bestatevent.h"
-#include "bespilloptions.h"
#include "bemodule.h"
#include "beintlive_t.h"
-#include "beirg_t.h"
-#include "bearch_t.h"
+#include "beirg.h"
+#include "bearch.h"
#define DBG_COALESCING 1
#define DBG_INTERFERENCES 2
}
-static INLINE ir_node *get_memory_edge(const ir_node *node)
+static inline ir_node *get_memory_edge(const ir_node *node)
{
int i, arity;
arity = get_irn_arity(node);
- for(i = arity - 1; i >= 0; --i) {
+ for (i = arity - 1; i >= 0; --i) {
ir_node *arg = get_irn_n(node, i);
- if(get_irn_mode(arg) == mode_M)
+ if (get_irn_mode(arg) == mode_M)
return arg;
}
spill.spill = node;
res = set_find(env->spills, &spill, sizeof(spill), hash);
- if(res == NULL) {
+ if (res == NULL) {
spill.spillslot = set_count(env->spills);
spill.mode = mode;
spill.alignment = align;
spill.spill = node;
res = set_find(env->spills, &spill, sizeof(spill), hash);
- if(res != NULL) {
+ if (res != NULL) {
assert(res->mode == mode);
assert(res->alignment == align);
return res;
/* collect attached spills and mem-phis */
arity = get_irn_arity(node);
- for(i = 0; i < arity; ++i) {
+ for (i = 0; i < arity; ++i) {
affinity_edge_t *affinty_edge;
ir_node *arg = get_irn_n(node, i);
spill_t *arg_spill;
- if(is_Phi(arg)) {
+ if (is_Phi(arg)) {
arg_spill = collect_memphi(env, arg, mode, align);
} else {
arg_spill = collect_spill(env, arg, mode, align);
}
/* add an affinity edge */
- affinty_edge = obstack_alloc(&env->obst, sizeof(affinty_edge[0]));
+ affinty_edge = OALLOC(&env->obst, affinity_edge_t);
affinty_edge->affinity = get_block_execfreq(exec_freq, get_nodes_block(arg));
affinty_edge->slot1 = res->spillslot;
affinty_edge->slot2 = arg_spill->spillslot;
/* merge spillslots and interferences */
res = uf_union(spillslot_unionfind, s1, s2);
/* we assume that we always merge s2 to s1 so swap s1, s2 if necessary */
- if(res != 0) {
+ if (res != s1) {
int t = s1;
s1 = s2;
s2 = t;
/* update other interferences */
spillcount = set_count(env->spills);
- for(i = 0; i < spillcount; ++i) {
+ for (i = 0; i < spillcount; ++i) {
bitset_t *intfs = interferences[i];
- if(bitset_is_set(intfs, s2))
+ if (bitset_is_set(intfs, s2))
bitset_set(intfs, s1);
}
int b2a = _value_dominates(b, a);
/* If there is no dominance relation, they do not interfere. */
- if((a2b | b2a) > 0) {
+ if ((a2b | b2a) > 0) {
const ir_edge_t *edge;
ir_node *bb;
* Adjust a and b so, that a dominates b if
* a dominates b or vice versa.
*/
- if(b2a) {
+ if (b2a) {
const ir_node *t = a;
a = b;
b = t;
* If a is live end in b's block it is
* live at b's definition (a dominates b)
*/
- if(be_is_live_end(lv, bb, a))
+ if (be_is_live_end(lv, bb, a))
return 1;
/*
*/
foreach_out_edge(a, edge) {
const ir_node *user = get_edge_src_irn(edge);
- if(is_Sync(user)) {
+ if (is_Sync(user)) {
const ir_edge_t *edge2;
foreach_out_edge(user, edge2) {
const ir_node *user2 = get_edge_src_irn(edge2);
assert(!is_Sync(user2));
- if(get_nodes_block(user2) == bb && !is_Phi(user2) &&
+ if (get_nodes_block(user2) == bb && !is_Phi(user2) &&
_value_strictly_dominates(b, user2))
return 1;
}
} else {
- if(get_nodes_block(user) == bb && !is_Phi(user) &&
+ if (get_nodes_block(user) == bb && !is_Phi(user) &&
_value_strictly_dominates(b, user))
return 1;
}
*/
static int my_values_interfere(be_irg_t *birg, ir_node *a, ir_node *b)
{
- if(is_Sync(a)) {
+ if (is_Sync(a)) {
int i, arity = get_irn_arity(a);
- for(i = 0; i < arity; ++i) {
+ for (i = 0; i < arity; ++i) {
ir_node *in = get_irn_n(a, i);
- if(my_values_interfere(birg, in, b))
+ if (my_values_interfere(birg, in, b))
return 1;
}
return 0;
- } else if(is_Sync(b)) {
+ } else if (is_Sync(b)) {
int i, arity = get_irn_arity(b);
- for(i = 0; i < arity; ++i) {
+ for (i = 0; i < arity; ++i) {
ir_node *in = get_irn_n(b, i);
/* a is not a sync, so no need for my_values_interfere */
- if(my_values_interfere2(birg, a, in))
+ if (my_values_interfere2(birg, a, in))
return 1;
}
return 0;
int* spillslot_unionfind;
spillcount = set_count(env->spills);
- if(spillcount == 0)
+ if (spillcount == 0)
return;
DB((dbg, DBG_COALESCING, "Coalescing %d spillslots\n", spillcount));
- interferences = alloca(spillcount * sizeof(interferences[0]));
- spillslot_unionfind = alloca(spillcount * sizeof(spillslot_unionfind[0]));
- spilllist = alloca(spillcount * sizeof(spilllist[0]));
+ interferences = ALLOCAN(bitset_t*, spillcount);
+ spillslot_unionfind = ALLOCAN(int, spillcount);
+ spilllist = ALLOCAN(spill_t*, spillcount);
- uf_init(spillslot_unionfind, 0, spillcount);
+ uf_init(spillslot_unionfind, spillcount);
DEBUG_ONLY(
memset(spilllist, 0, spillcount * sizeof(spilllist[0]));
);
- for(spill = set_first(env->spills), i = 0; spill != NULL;
+ for (spill = set_first(env->spills), i = 0; spill != NULL;
spill = set_next(env->spills), ++i) {
assert(spill->spillslot < spillcount);
spilllist[spill->spillslot] = spill;
}
- for(i = 0; i < spillcount; ++i) {
+ for (i = 0; i < spillcount; ++i) {
interferences[i] = bitset_alloca(spillcount);
}
if (is_NoMem(spill1))
continue;
- for(i2 = i+1; i2 < spillcount; ++i2) {
+ for (i2 = i+1; i2 < spillcount; ++i2) {
ir_node *spill2 = spilllist[i2]->spill;
if (is_NoMem(spill2))
/*dump_interference_graph(env, interferences, "before"); */
/* try to merge affine nodes */
- for(i = 0; i < affinity_edge_count; ++i) {
+ for (i = 0; i < affinity_edge_count; ++i) {
const affinity_edge_t *edge = env->affinity_edges[i];
int s1 = uf_find(spillslot_unionfind, edge->slot1);
int s2 = uf_find(spillslot_unionfind, edge->slot2);
}
/* try to merge as much remaining spillslots as possible */
- for(i = 0; i < spillcount; ++i) {
+ for (i = 0; i < spillcount; ++i) {
int s1 = uf_find(spillslot_unionfind, i);
- if(s1 != i)
+ if (s1 != i)
continue;
- for(i2 = i+1; i2 < spillcount; ++i2) {
+ for (i2 = i+1; i2 < spillcount; ++i2) {
int s2 = uf_find(spillslot_unionfind, i2);
- if(s2 != i2)
+ if (s2 != i2)
continue;
/* test if values interfere
* we have to test n1-n2 and n2-n1, because only 1 side gets updated
* when node merging occurs
*/
- if(bitset_is_set(interferences[s1], s2)) {
+ if (bitset_is_set(interferences[s1], s2)) {
assert(bitset_is_set(interferences[s2], s1));
continue;
}
DB((dbg, DBG_COALESCING,
"Merging %d and %d because it is possible\n", s1, s2));
- if(merge_interferences(env, interferences, spillslot_unionfind, s1, s2) != 0) {
+ if (merge_interferences(env, interferences, spillslot_unionfind, s1, s2) != 0) {
/* we can break the loop here, because s2 is the new supernode
* now and we'll test s2 again later anyway */
break;
}
/* assign spillslots to spills */
- for(i = 0; i < spillcount; ++i) {
+ for (i = 0; i < spillcount; ++i) {
spill_t *spill = spilllist[i];
spill->spillslot = uf_find(spillslot_unionfind, i);
res = set_find(env->memperms, &entry, sizeof(entry), hash);
- if(res == NULL) {
+ if (res == NULL) {
entry.entrycount = 0;
entry.entries = NULL;
res = set_insert(env->memperms, &entry, sizeof(entry), hash);
*/
static void enlarge_spillslot(spill_slot_t *slot, int otheralign, int othersize)
{
- if(othersize > slot->size) {
+ if (othersize > slot->size) {
slot->size = othersize;
}
- if(otheralign > slot->align) {
- if(otheralign % slot->align != 0)
+ if (otheralign > slot->align) {
+ if (otheralign % slot->align != 0)
slot->align *= otheralign;
else
slot->align = otheralign;
- } else if(slot->align % otheralign != 0) {
+ } else if (slot->align % otheralign != 0) {
slot->align *= otheralign;
}
}
-static void assign_spill_entity(const arch_env_t *arch_env, ir_node *node,
- ir_entity *entity)
+static void assign_spill_entity(ir_node *node, ir_entity *entity)
{
- if(is_NoMem(node))
+ if (is_NoMem(node))
return;
- if(is_Sync(node)) {
+ if (is_Sync(node)) {
int i, arity;
arity = get_irn_arity(node);
- for(i = 0; i < arity; ++i) {
+ for (i = 0; i < arity; ++i) {
ir_node *in = get_irn_n(node, i);
assert(!is_Phi(in));
- assign_spill_entity(arch_env, in, entity);
+ assign_spill_entity(in, entity);
}
return;
}
- /* beware: we might have Stores with Memory Proj's, ia32 fisttp for instance */
+ /* beware: we might have Stores with Memory Proj's, ia32 fisttp for
+ instance */
node = skip_Proj(node);
- assert(arch_get_frame_entity(arch_env, node) == NULL);
- arch_set_frame_entity(arch_env, node, entity);
+ assert(arch_get_frame_entity(node) == NULL);
+ arch_set_frame_entity(node, entity);
}
/**
*/
static void assign_spillslots(be_fec_env_t *env)
{
- const arch_env_t *arch_env = env->arch_env;
- int i;
- int spillcount;
- spill_t *spill;
- spill_slot_t* spillslots;
-
- spillcount = set_count(env->spills);
- spillslots = alloca(spillcount * sizeof(spillslots[0]));
-
- memset(spillslots, 0, spillcount * sizeof(spillslots[0]));
+ int spillcount = set_count(env->spills);
+ spill_slot_t *spillslots = ALLOCANZ(spill_slot_t, spillcount);
+ spill_t *spill;
+ int i;
/* construct spillslots */
- for(spill = set_first(env->spills); spill != NULL;
+ for (spill = set_first(env->spills); spill != NULL;
spill = set_next(env->spills)) {
int slotid = spill->spillslot;
int size = get_mode_size_bytes(mode);
int align = spill->alignment;
- if(slot->align == 0 && slot->size == 0) {
+ if (slot->align == 0 && slot->size == 0) {
slot->align = align;
slot->size = size;
} else {
}
}
- for(spill = set_first(env->spills); spill != NULL;
+ for (spill = set_first(env->spills); spill != NULL;
spill = set_next(env->spills)) {
ir_node *node = spill->spill;
spill_slot_t *slot;
slot = &spillslots[slotid];
- if(slot->entity == NULL) {
+ if (slot->entity == NULL) {
create_stack_entity(env, slot);
}
- if(is_Phi(node)) {
+ if (is_Phi(node)) {
int i, arity;
ir_node *block = get_nodes_block(node);
/* should be a PhiM */
assert(is_Phi(node));
- for(i = 0, arity = get_irn_arity(node); i < arity; ++i) {
+ for (i = 0, arity = get_irn_arity(node); i < arity; ++i) {
ir_node *arg = get_irn_n(node, i);
ir_node *predblock = get_Block_cfgpred_block(block, i);
spill_t *argspill;
assert(argspill != NULL);
argslotid = argspill->spillslot;
- if(slotid != argslotid) {
+ if (slotid != argslotid) {
memperm_t *memperm;
memperm_entry_t *entry;
spill_slot_t *argslot = &spillslots[argslotid];
- if(argslot->entity == NULL) {
+ if (argslot->entity == NULL) {
create_stack_entity(env, argslot);
}
memperm = get_memperm(env, predblock);
- entry = obstack_alloc(&env->obst, sizeof(entry[0]));
+ entry = OALLOC(&env->obst, memperm_entry_t);
entry->node = node;
entry->pos = i;
entry->in = argslot->entity;
}
}
} else {
- assign_spill_entity(arch_env, node, slot->entity);
+ assign_spill_entity(node, slot->entity);
}
}
- for(i = 0; i < ARR_LEN(env->reloads); ++i) {
+ for (i = 0; i < ARR_LEN(env->reloads); ++i) {
ir_node *reload = env->reloads[i];
ir_node *spillnode = get_memory_edge(reload);
spill_t *spill = get_spill(env, spillnode);
assert(slot->entity != NULL);
- arch_set_frame_entity(arch_env, reload, slot->entity);
+ arch_set_frame_entity(reload, slot->entity);
}
}
static ir_node *get_end_of_block_insertion_point(ir_node* block)
{
ir_node* ins = sched_last(block);
- while(is_Proj(ins) && get_irn_mode(ins) == mode_X) {
+ while (is_Proj(ins) && get_irn_mode(ins) == mode_X) {
ins = sched_prev(ins);
assert(ins != NULL);
}
- if(is_cfop(ins)) {
- while(1) {
+ if (is_cfop(ins)) {
+ for (;;) {
ir_node *prev = sched_prev(ins);
- if(!is_cfop(prev))
+ if (!is_cfop(prev))
break;
ins = prev;
}
ir_graph *irg = be_get_birg_irg(env->birg);
memperm_t *memperm;
- for(memperm = set_first(env->memperms); memperm != NULL; memperm = set_next(env->memperms)) {
- int i;
- memperm_entry_t *entry;
- ir_node *blockend;
- ir_node** nodes = alloca(memperm->entrycount * sizeof(nodes[0]));
- ir_node* mempermnode;
+ for (memperm = set_first(env->memperms); memperm != NULL; memperm = set_next(env->memperms)) {
+ ir_node **nodes = ALLOCAN(ir_node*, memperm->entrycount);
+ memperm_entry_t *entry;
+ ir_node *blockend;
+ ir_node *mempermnode;
+ int i;
assert(memperm->entrycount > 0);
- for(entry = memperm->entries, i = 0; entry != NULL; entry = entry->next, ++i) {
+ for (entry = memperm->entries, i = 0; entry != NULL; entry = entry->next, ++i) {
ir_node* arg = get_irn_n(entry->node, entry->pos);
nodes[i] = arg;
}
- mempermnode = be_new_MemPerm(arch_env, irg, memperm->block,
+ mempermnode = be_new_MemPerm(arch_env, memperm->block,
memperm->entrycount, nodes);
/* insert node into schedule */
stat_ev_dbl("mem_perm", memperm->entrycount);
i = 0;
- for(entry = memperm->entries; entry != NULL; entry = entry->next, ++i) {
+ for (entry = memperm->entries; entry != NULL; entry = entry->next, ++i) {
ir_node *proj;
ir_node* arg = get_irn_n(entry->node, entry->pos);
int slotcount;
slotcount = 0;
- for(spill = set_first(env->spills); spill != NULL;
+ for (spill = set_first(env->spills); spill != NULL;
spill = set_next(env->spills)) {
int spillslot = spill->spillslot;
- if(!bitset_is_set(counted, spillslot)) {
+ if (!bitset_is_set(counted, spillslot)) {
slotcount++;
bitset_set(counted, spillslot);
}
{
stat_ev_dbl("spillslots", set_count(env->spills));
- if(be_coalesce_spill_slots) {
+ if (be_coalesce_spill_slots) {
do_greedy_coalescing(env);
}
static void collect_spills_walker(ir_node *node, void *data)
{
be_fec_env_t *env = data;
- const arch_env_t *arch_env = env->arch_env;
const ir_mode *mode;
const arch_register_class_t *cls;
int align;
if (is_Proj(node))
return;
- if (!arch_irn_class_is(arch_env, node, reload))
+ if (!arch_irn_class_is(node, reload))
return;
mode = get_irn_mode(node);
- cls = arch_get_irn_reg_class(arch_env, node, -1);
- align = arch_env_get_reg_class_alignment(arch_env, cls);
+ cls = arch_get_irn_reg_class_out(node);
+ align = arch_env_get_reg_class_alignment(env->arch_env, cls);
be_node_needs_frame_entity(env, node, mode, align);
}
be_free_frame_entity_coalescer(env);
}
+BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spillslots);
void be_init_spillslots(void)
{
FIRM_DBG_REGISTER(dbg, "firm.be.spillslots");
}
-
-BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spillslots);