void be_init_spillbelady(void);
void be_init_spillbelady2(void);
void be_init_spillbelady3(void);
-void be_init_spilllinearscan(void);
+//void be_init_spilllinearscan(void);
void be_init_ssaconstr(void);
void be_init_stabs(void);
void be_init_ifg(void);
be_init_spillbelady();
be_init_spillbelady2();
be_init_spillbelady3();
- be_init_spilllinearscan();
+// be_init_spilllinearscan();
be_init_daemelspill();
be_init_ssaconstr();
be_init_state();
void be_add_module_to_list(be_module_list_entry_t **list_head, const char *name,
void *module)
{
- be_module_list_entry_t *entry;
-
- entry = xmalloc(sizeof(entry[0]));
+ be_module_list_entry_t *entry = XMALLOC(be_module_list_entry_t);
entry->name = name;
entry->data = module;
entry->next = *list_head;
be_module_list_entry_t * const * list_head,
void **var)
{
- module_opt_data_t *moddata;
-
- moddata = xmalloc(sizeof(moddata[0]));
+ module_opt_data_t *moddata = XMALLOC(module_opt_data_t);
moddata->var = var;
moddata->list_head = list_head;