bescripts: Remove unused execution unit specification.
[libfirm] / ir / be / bespillutil.c
1 /*
2  * Copyright (C) 1995-2008 University of Karlsruhe.  All right reserved.
3  *
4  * This file is part of libFirm.
5  *
6  * This file may be distributed and/or modified under the terms of the
7  * GNU General Public License version 2 as published by the Free Software
8  * Foundation and appearing in the file LICENSE.GPL included in the
9  * packaging of this file.
10  *
11  * Licensees holding valid libFirm Professional Edition licenses may use
12  * this file in accordance with the libFirm Commercial License.
13  * Agreement provided with the Software.
14  *
15  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
16  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE.
18  */
19
20 /**
21  * @file
22  * @brief       implementation of the spill/reload placement abstraction layer
23  * @author      Daniel Grund, Sebastian Hack, Matthias Braun
24  * @date        29.09.2005
25  */
26 #include "config.h"
27
28 #include <stdlib.h>
29 #include <stdbool.h>
30
31 #include "pset.h"
32 #include "irnode_t.h"
33 #include "ircons_t.h"
34 #include "iredges_t.h"
35 #include "irbackedge_t.h"
36 #include "irprintf.h"
37 #include "ident_t.h"
38 #include "type_t.h"
39 #include "entity_t.h"
40 #include "debug.h"
41 #include "irgwalk.h"
42 #include "array.h"
43 #include "pdeq.h"
44 #include "execfreq.h"
45 #include "irnodeset.h"
46 #include "error.h"
47
48 #include "bearch.h"
49 #include "belive_t.h"
50 #include "besched.h"
51 #include "bespill.h"
52 #include "bespillutil.h"
53 #include "belive_t.h"
54 #include "benode.h"
55 #include "bechordal_t.h"
56 #include "statev_t.h"
57 #include "bessaconstr.h"
58 #include "beirg.h"
59 #include "beirgmod.h"
60 #include "beintlive_t.h"
61 #include "bemodule.h"
62 #include "be_t.h"
63
64 DEBUG_ONLY(static firm_dbg_module_t *dbg = NULL;)
65
66 #define REMAT_COST_INFINITE  1000
67
68 typedef struct reloader_t reloader_t;
69 struct reloader_t {
70         reloader_t *next;
71         ir_node    *reloader;
72         ir_node    *rematted_node;
73         int         remat_cost_delta; /** costs needed for rematerialization,
74                                            compared to placing a reload */
75 };
76
77 typedef struct spill_t spill_t;
78 struct spill_t {
79         spill_t *next;
80         ir_node *after;  /**< spill has to be placed after this node (or earlier) */
81         ir_node *spill;
82 };
83
84 typedef struct spill_info_t spill_info_t;
85 struct spill_info_t {
86         ir_node    *to_spill;  /**< the value that should get spilled */
87         reloader_t *reloaders; /**< list of places where the value should get
88                                     reloaded */
89         spill_t    *spills;    /**< list of latest places where spill must be
90                                     placed */
91         double      spill_costs; /**< costs needed for spilling the value */
92         const arch_register_class_t *reload_cls; /** the register class in which the
93                                                      reload should be placed */
94         bool        spilled_phi; /* true when the whole Phi has been spilled and
95                                     will be replaced with a PhiM. false if only the
96                                     value of the Phi gets spilled */
97 };
98
99 struct spill_env_t {
100         const arch_env_t *arch_env;
101         ir_graph         *irg;
102         struct obstack    obst;
103         int               spill_cost;     /**< the cost of a single spill node */
104         int               reload_cost;    /**< the cost of a reload node */
105         set              *spills;         /**< all spill_info_t's, which must be
106                                                placed */
107         spill_info_t    **mem_phis;       /**< set of all spilled phis. */
108
109         unsigned          spill_count;
110         unsigned          reload_count;
111         unsigned          remat_count;
112         unsigned          spilled_phi_count;
113 };
114
115 /**
116  * Compare two spill infos.
117  */
118 static int cmp_spillinfo(const void *x, const void *y, size_t size)
119 {
120         const spill_info_t *xx = (const spill_info_t*)x;
121         const spill_info_t *yy = (const spill_info_t*)y;
122         (void) size;
123
124         return xx->to_spill != yy->to_spill;
125 }
126
127 /**
128  * Returns spill info for a specific value (the value that is to be spilled)
129  */
130 static spill_info_t *get_spillinfo(const spill_env_t *env, ir_node *value)
131 {
132         spill_info_t info, *res;
133         int hash = hash_irn(value);
134
135         info.to_spill = value;
136         res = set_find(spill_info_t, env->spills, &info, sizeof(info), hash);
137
138         if (res == NULL) {
139                 info.reloaders   = NULL;
140                 info.spills      = NULL;
141                 info.spill_costs = -1;
142                 info.reload_cls  = NULL;
143                 info.spilled_phi = false;
144                 res = set_insert(spill_info_t, env->spills, &info, sizeof(info), hash);
145         }
146
147         return res;
148 }
149
150 spill_env_t *be_new_spill_env(ir_graph *irg)
151 {
152         const arch_env_t *arch_env = be_get_irg_arch_env(irg);
153
154         spill_env_t *env = XMALLOC(spill_env_t);
155         env->spills         = new_set(cmp_spillinfo, 1024);
156         env->irg            = irg;
157         env->arch_env       = arch_env;
158         env->mem_phis       = NEW_ARR_F(spill_info_t*, 0);
159         env->spill_cost     = arch_env->spill_cost;
160         env->reload_cost    = arch_env->reload_cost;
161         obstack_init(&env->obst);
162
163         env->spill_count       = 0;
164         env->reload_count      = 0;
165         env->remat_count       = 0;
166         env->spilled_phi_count = 0;
167
168         return env;
169 }
170
171 void be_delete_spill_env(spill_env_t *env)
172 {
173         del_set(env->spills);
174         DEL_ARR_F(env->mem_phis);
175         obstack_free(&env->obst, NULL);
176         free(env);
177 }
178
179 /*
180  *  ____  _                  ____      _                 _
181  * |  _ \| | __ _  ___ ___  |  _ \ ___| | ___   __ _  __| |___
182  * | |_) | |/ _` |/ __/ _ \ | |_) / _ \ |/ _ \ / _` |/ _` / __|
183  * |  __/| | (_| | (_|  __/ |  _ <  __/ | (_) | (_| | (_| \__ \
184  * |_|   |_|\__,_|\___\___| |_| \_\___|_|\___/ \__,_|\__,_|___/
185  *
186  */
187
188 void be_add_spill(spill_env_t *env, ir_node *to_spill, ir_node *after)
189 {
190         spill_info_t  *spill_info = get_spillinfo(env, to_spill);
191         spill_t       *spill;
192         spill_t       *s;
193         spill_t       *last;
194
195         assert(!arch_irn_is(skip_Proj_const(to_spill), dont_spill));
196         DB((dbg, LEVEL_1, "Add spill of %+F after %+F\n", to_spill, after));
197
198         /* Just for safety make sure that we do not insert the spill in front of a phi */
199         assert(!is_Phi(sched_next(after)));
200
201         /* spills that are dominated by others are not needed */
202         last = NULL;
203         s    = spill_info->spills;
204         for ( ; s != NULL; s = s->next) {
205                 /* no need to add this spill if it is dominated by another */
206                 if (value_dominates(s->after, after)) {
207                         DB((dbg, LEVEL_1, "...dominated by %+F, not added\n", s->after));
208                         return;
209                 }
210                 /* remove spills that we dominate */
211                 if (value_dominates(after, s->after)) {
212                         DB((dbg, LEVEL_1, "...remove old spill at %+F\n", s->after));
213                         if (last != NULL) {
214                                 last->next         = s->next;
215                         } else {
216                                 spill_info->spills = s->next;
217                         }
218                 } else {
219                         last = s;
220                 }
221         }
222
223         spill         = OALLOC(&env->obst, spill_t);
224         spill->after  = after;
225         spill->next   = spill_info->spills;
226         spill->spill  = NULL;
227
228         spill_info->spills = spill;
229 }
230
231 void be_add_reload(spill_env_t *env, ir_node *to_spill, ir_node *before, const arch_register_class_t *reload_cls, int allow_remat)
232 {
233         spill_info_t  *info;
234         reloader_t    *rel;
235
236         assert(!arch_irn_is(skip_Proj_const(to_spill), dont_spill));
237
238         info = get_spillinfo(env, to_spill);
239
240         if (is_Phi(to_spill)) {
241                 int i, arity;
242
243                 /* create spillinfos for the phi arguments */
244                 for (i = 0, arity = get_irn_arity(to_spill); i < arity; ++i) {
245                         ir_node *arg = get_irn_n(to_spill, i);
246                         get_spillinfo(env, arg);
247                 }
248         }
249
250         assert(!be_is_Keep(before));
251
252         /* put reload into list */
253         rel                   = OALLOC(&env->obst, reloader_t);
254         rel->next             = info->reloaders;
255         rel->reloader         = before;
256         rel->rematted_node    = NULL;
257         rel->remat_cost_delta = allow_remat ? 0 : REMAT_COST_INFINITE;
258
259         info->reloaders  = rel;
260         assert(info->reload_cls == NULL || info->reload_cls == reload_cls);
261         info->reload_cls = reload_cls;
262
263         DBG((dbg, LEVEL_1, "creating spillinfo for %+F, will be reloaded before %+F, may%s be rematerialized\n",
264                 to_spill, before, allow_remat ? "" : " not"));
265 }
266
267 ir_node *be_get_end_of_block_insertion_point(const ir_node *block)
268 {
269         ir_node *last = sched_last(block);
270
271         /* we might have keeps behind the jump... */
272         while (be_is_Keep(last)) {
273                 last = sched_prev(last);
274                 assert(!sched_is_end(last));
275         }
276
277         assert(is_cfop(last));
278
279         /* add the reload before the (cond-)jump */
280         return last;
281 }
282
283 /**
284  * determine final spill position: it should be after all phis, keep nodes
285  * and behind nodes marked as prolog
286  */
287 static ir_node *determine_spill_point(ir_node *node)
288 {
289         node = skip_Proj(node);
290         while (true) {
291                 ir_node *next = sched_next(node);
292                 if (!is_Phi(next) && !be_is_Keep(next) && !be_is_CopyKeep(next))
293                         break;
294                 node = next;
295         }
296         return node;
297 }
298
299 /**
300  * Returns the point at which you can insert a node that should be executed
301  * before block @p block when coming from pred @p pos.
302  */
303 static ir_node *get_block_insertion_point(ir_node *block, int pos)
304 {
305         ir_node *predblock;
306
307         /* simply add the reload to the beginning of the block if we only have 1
308          * predecessor. We don't need to check for phis as there can't be any in a
309          * block with only 1 pred. */
310         if (get_Block_n_cfgpreds(block) == 1) {
311                 assert(!is_Phi(sched_first(block)));
312                 return sched_first(block);
313         }
314
315         /* We have to reload the value in pred-block */
316         predblock = get_Block_cfgpred_block(block, pos);
317         return be_get_end_of_block_insertion_point(predblock);
318 }
319
320 void be_add_reload_on_edge(spill_env_t *env, ir_node *to_spill, ir_node *block,
321                            int pos, const arch_register_class_t *reload_cls,
322                            int allow_remat)
323 {
324         ir_node *before = get_block_insertion_point(block, pos);
325         be_add_reload(env, to_spill, before, reload_cls, allow_remat);
326 }
327
328 void be_spill_phi(spill_env_t *env, ir_node *node)
329 {
330         ir_node *block;
331         int i, arity;
332         spill_info_t *info;
333
334         assert(is_Phi(node));
335
336         info              = get_spillinfo(env, node);
337         info->spilled_phi = true;
338         ARR_APP1(spill_info_t*, env->mem_phis, info);
339
340         /* create spills for the phi arguments */
341         block = get_nodes_block(node);
342         for (i = 0, arity = get_irn_arity(node); i < arity; ++i) {
343                 ir_node *arg = get_irn_n(node, i);
344                 ir_node *insert;
345
346                 /* some backends have virtual noreg/unknown nodes that are not scheduled
347                  * and simply always available. */
348                 if (!sched_is_scheduled(arg)) {
349                         ir_node *pred_block = get_Block_cfgpred_block(block, i);
350                         insert = be_get_end_of_block_insertion_point(pred_block);
351                         insert = sched_prev(insert);
352                 } else {
353                         insert = determine_spill_point(arg);
354                 }
355
356                 be_add_spill(env, arg, insert);
357         }
358 }
359
360 /*
361  *   ____                _         ____        _ _ _
362  *  / ___|_ __ ___  __ _| |_ ___  / ___| _ __ (_) | |___
363  * | |   | '__/ _ \/ _` | __/ _ \ \___ \| '_ \| | | / __|
364  * | |___| | |  __/ (_| | ||  __/  ___) | |_) | | | \__ \
365  *  \____|_|  \___|\__,_|\__\___| |____/| .__/|_|_|_|___/
366  *                                      |_|
367  */
368
369 static void determine_spill_costs(spill_env_t *env, spill_info_t *spillinfo);
370
371 /**
372  * Creates a spill.
373  *
374  * @param senv      the spill environment
375  * @param irn       the node that should be spilled
376  * @param ctx_irn   an user of the spilled node
377  *
378  * @return a be_Spill node
379  */
380 static void spill_irn(spill_env_t *env, spill_info_t *spillinfo)
381 {
382         ir_node       *to_spill = spillinfo->to_spill;
383         const ir_node *insn     = skip_Proj_const(to_spill);
384         spill_t *spill;
385
386         /* determine_spill_costs must have been run before */
387         assert(spillinfo->spill_costs >= 0);
388
389         /* some backends have virtual noreg/unknown nodes that are not scheduled
390          * and simply always available. */
391         if (!sched_is_scheduled(insn)) {
392                 /* override spillinfos or create a new one */
393                 ir_graph *irg = get_irn_irg(to_spill);
394                 spillinfo->spills->spill = get_irg_no_mem(irg);
395                 DB((dbg, LEVEL_1, "don't spill %+F use NoMem\n", to_spill));
396                 return;
397         }
398
399         DBG((dbg, LEVEL_1, "spilling %+F ... \n", to_spill));
400         spill = spillinfo->spills;
401         for ( ; spill != NULL; spill = spill->next) {
402                 ir_node *after = spill->after;
403                 after = determine_spill_point(after);
404
405                 spill->spill = arch_env_new_spill(env->arch_env, to_spill, after);
406                 DB((dbg, LEVEL_1, "\t%+F after %+F\n", spill->spill, after));
407                 env->spill_count++;
408         }
409         DBG((dbg, LEVEL_1, "\n"));
410 }
411
412 static void spill_node(spill_env_t *env, spill_info_t *spillinfo);
413
414 /**
415  * If the first usage of a Phi result would be out of memory
416  * there is no sense in allocating a register for it.
417  * Thus we spill it and all its operands to the same spill slot.
418  * Therefore the phi/dataB becomes a phi/Memory
419  *
420  * @param senv      the spill environment
421  * @param phi       the Phi node that should be spilled
422  * @param ctx_irn   an user of the spilled node
423  */
424 static void spill_phi(spill_env_t *env, spill_info_t *spillinfo)
425 {
426         ir_graph *irg   = env->irg;
427         ir_node  *phi   = spillinfo->to_spill;
428         ir_node  *block = get_nodes_block(phi);
429         ir_node  *unknown;
430         ir_node **ins;
431         spill_t  *spill;
432         int       i;
433         int       arity;
434
435         assert(is_Phi(phi));
436         assert(!get_opt_cse());
437         DBG((dbg, LEVEL_1, "spilling Phi %+F:\n", phi));
438
439         /* build a new PhiM */
440         arity   = get_irn_arity(phi);
441         ins     = ALLOCAN(ir_node*, arity);
442         unknown = new_r_Unknown(irg, mode_M);
443         for (i = 0; i < arity; ++i) {
444                 ins[i] = unknown;
445         }
446
447         /* override or replace spills list... */
448         spill         = OALLOC(&env->obst, spill_t);
449         spill->after  = determine_spill_point(phi);
450         spill->spill  = be_new_Phi(block, arity, ins, mode_M, arch_no_register_req);
451         spill->next   = NULL;
452         sched_add_after(block, spill->spill);
453
454         spillinfo->spills = spill;
455         env->spilled_phi_count++;
456
457         for (i = 0; i < arity; ++i) {
458                 ir_node      *arg      = get_irn_n(phi, i);
459                 spill_info_t *arg_info = get_spillinfo(env, arg);
460
461                 determine_spill_costs(env, arg_info);
462                 spill_node(env, arg_info);
463
464                 set_irn_n(spill->spill, i, arg_info->spills->spill);
465         }
466         DBG((dbg, LEVEL_1, "... done spilling Phi %+F, created PhiM %+F\n", phi,
467              spill->spill));
468 }
469
470 /**
471  * Spill a node.
472  *
473  * @param senv      the spill environment
474  * @param to_spill  the node that should be spilled
475  */
476 static void spill_node(spill_env_t *env, spill_info_t *spillinfo)
477 {
478         /* node is already spilled */
479         if (spillinfo->spills != NULL && spillinfo->spills->spill != NULL)
480                 return;
481
482         if (spillinfo->spilled_phi) {
483                 spill_phi(env, spillinfo);
484         } else {
485                 spill_irn(env, spillinfo);
486         }
487 }
488
489 /*
490  *
491  *  ____                      _            _       _ _
492  * |  _ \ ___ _ __ ___   __ _| |_ ___ _ __(_) __ _| (_)_______
493  * | |_) / _ \ '_ ` _ \ / _` | __/ _ \ '__| |/ _` | | |_  / _ \
494  * |  _ <  __/ | | | | | (_| | ||  __/ |  | | (_| | | |/ /  __/
495  * |_| \_\___|_| |_| |_|\__,_|\__\___|_|  |_|\__,_|_|_/___\___|
496  *
497  */
498
499 /**
500  * Tests whether value @p arg is available before node @p reloader
501  * @returns 1 if value is available, 0 otherwise
502  */
503 static int is_value_available(spill_env_t *env, const ir_node *arg,
504                               const ir_node *reloader)
505 {
506         if (is_Unknown(arg) || is_NoMem(arg))
507                 return 1;
508
509         if (be_is_Spill(skip_Proj_const(arg)))
510                 return 1;
511
512         if (arg == get_irg_frame(env->irg))
513                 return 1;
514
515         (void)reloader;
516
517         if (get_irn_mode(arg) == mode_T)
518                 return 0;
519
520         /*
521          * Ignore registers are always available
522          */
523         if (arch_irn_is_ignore(arg))
524                 return 1;
525
526         return 0;
527 }
528
529 /**
530  * Check if a node is rematerializable. This tests for the following conditions:
531  *
532  * - The node itself is rematerializable
533  * - All arguments of the node are available or also rematerialisable
534  * - The costs for the rematerialisation operation is less or equal a limit
535  *
536  * Returns the costs needed for rematerialisation or something
537  * >= REMAT_COST_INFINITE if remat is not possible.
538  */
539 static int check_remat_conditions_costs(spill_env_t *env,
540                 const ir_node *spilled, const ir_node *reloader, int parentcosts)
541 {
542         int i, arity;
543         int argremats;
544         int costs = 0;
545         const ir_node *insn = skip_Proj_const(spilled);
546
547         assert(!be_is_Spill(insn));
548         if (!arch_irn_is(insn, rematerializable))
549                 return REMAT_COST_INFINITE;
550
551         if (be_is_Reload(insn)) {
552                 costs += 2;
553         } else {
554                 costs += arch_get_op_estimated_cost(insn);
555         }
556         if (parentcosts + costs >= env->reload_cost + env->spill_cost) {
557                 return REMAT_COST_INFINITE;
558         }
559         /* never rematerialize a node which modifies the flags.
560          * (would be better to test whether the flags are actually live at point
561          * reloader...)
562          */
563         if (arch_irn_is(insn, modify_flags)) {
564                 return REMAT_COST_INFINITE;
565         }
566
567         argremats = 0;
568         for (i = 0, arity = get_irn_arity(insn); i < arity; ++i) {
569                 ir_node *arg = get_irn_n(insn, i);
570
571                 if (is_value_available(env, arg, reloader))
572                         continue;
573
574                 /* we have to rematerialize the argument as well */
575                 ++argremats;
576                 if (argremats > 1) {
577                         /* we only support rematerializing 1 argument at the moment,
578                          * as multiple arguments could increase register pressure */
579                         return REMAT_COST_INFINITE;
580                 }
581
582                 costs += check_remat_conditions_costs(env, arg, reloader,
583                                                       parentcosts + costs);
584                 if (parentcosts + costs >= env->reload_cost + env->spill_cost)
585                         return REMAT_COST_INFINITE;
586         }
587
588         return costs;
589 }
590
591 /**
592  * Re-materialize a node.
593  *
594  * @param env       the spill environment
595  * @param spilled   the node that was spilled
596  * @param reloader  a irn that requires a reload
597  */
598 static ir_node *do_remat(spill_env_t *env, ir_node *spilled, ir_node *reloader)
599 {
600         int i, arity;
601         ir_node *res;
602         ir_node **ins;
603
604         ins = ALLOCAN(ir_node*, get_irn_arity(spilled));
605         for (i = 0, arity = get_irn_arity(spilled); i < arity; ++i) {
606                 ir_node *arg = get_irn_n(spilled, i);
607
608                 if (is_value_available(env, arg, reloader)) {
609                         ins[i] = arg;
610                 } else {
611                         ins[i] = do_remat(env, arg, reloader);
612                         /* don't count the argument rematerialization as an extra remat */
613                         --env->remat_count;
614                 }
615         }
616
617         /* create a copy of the node */
618         ir_node *const bl = get_nodes_block(reloader);
619         res = new_ir_node(get_irn_dbg_info(spilled), env->irg, bl,
620                           get_irn_op(spilled), get_irn_mode(spilled),
621                           get_irn_arity(spilled), ins);
622         copy_node_attr(env->irg, spilled, res);
623         arch_env_mark_remat(env->arch_env, res);
624
625         DBG((dbg, LEVEL_1, "Insert remat %+F of %+F before reloader %+F\n", res, spilled, reloader));
626
627         if (! is_Proj(res)) {
628                 /* insert in schedule */
629                 sched_reset(res);
630                 sched_add_before(reloader, res);
631                 ++env->remat_count;
632         }
633
634         return res;
635 }
636
637 double be_get_spill_costs(spill_env_t *env, ir_node *to_spill, ir_node *before)
638 {
639         ir_node *block = get_nodes_block(before);
640         double   freq  = get_block_execfreq(block);
641         (void) to_spill;
642
643         return env->spill_cost * freq;
644 }
645
646 unsigned be_get_reload_costs_no_weight(spill_env_t *env, const ir_node *to_spill,
647                                        const ir_node *before)
648 {
649         if (be_do_remats) {
650                 /* is the node rematerializable? */
651                 unsigned costs = check_remat_conditions_costs(env, to_spill, before, 0);
652                 if (costs < (unsigned) env->reload_cost)
653                         return costs;
654         }
655
656         return env->reload_cost;
657 }
658
659 double be_get_reload_costs(spill_env_t *env, ir_node *to_spill, ir_node *before)
660 {
661         ir_node *block = get_nodes_block(before);
662         double   freq  = get_block_execfreq(block);
663
664         if (be_do_remats) {
665                 /* is the node rematerializable? */
666                 int costs = check_remat_conditions_costs(env, to_spill, before, 0);
667                 if (costs < env->reload_cost)
668                         return costs * freq;
669         }
670
671         return env->reload_cost * freq;
672 }
673
674 int be_is_rematerializable(spill_env_t *env, const ir_node *to_remat,
675                            const ir_node *before)
676 {
677         return check_remat_conditions_costs(env, to_remat, before, 0) < REMAT_COST_INFINITE;
678 }
679
680 double be_get_reload_costs_on_edge(spill_env_t *env, ir_node *to_spill,
681                                    ir_node *block, int pos)
682 {
683         ir_node *before = get_block_insertion_point(block, pos);
684         return be_get_reload_costs(env, to_spill, before);
685 }
686
687 ir_node *be_new_spill(ir_node *value, ir_node *after)
688 {
689         ir_graph                    *irg       = get_irn_irg(value);
690         ir_node                     *frame     = get_irg_frame(irg);
691         const arch_register_class_t *cls       = arch_get_irn_reg_class(value);
692         const arch_register_class_t *cls_frame = arch_get_irn_reg_class(frame);
693         ir_node                     *block     = get_block(after);
694         ir_node                     *spill
695                 = be_new_Spill(cls, cls_frame, block, frame, value);
696
697         sched_add_after(after, spill);
698         return spill;
699 }
700
701 ir_node *be_new_reload(ir_node *value, ir_node *spill, ir_node *before)
702 {
703         ir_graph *irg   = get_irn_irg(value);
704         ir_node  *frame = get_irg_frame(irg);
705         ir_node  *block = get_block(before);
706         const arch_register_class_t *cls       = arch_get_irn_reg_class(value);
707         const arch_register_class_t *cls_frame = arch_get_irn_reg_class(frame);
708         ir_mode                     *mode      = get_irn_mode(value);
709         ir_node  *reload;
710
711         assert(be_is_Spill(spill) || is_Phi(spill));
712         assert(get_irn_mode(spill) == mode_M);
713
714         reload = be_new_Reload(cls, cls_frame, block, frame, spill, mode);
715         sched_add_before(before, reload);
716
717         return reload;
718 }
719
720 /*
721  *  ___                     _     ____      _                 _
722  * |_ _|_ __  ___  ___ _ __| |_  |  _ \ ___| | ___   __ _  __| |___
723  *  | || '_ \/ __|/ _ \ '__| __| | |_) / _ \ |/ _ \ / _` |/ _` / __|
724  *  | || | | \__ \  __/ |  | |_  |  _ <  __/ | (_) | (_| | (_| \__ \
725  * |___|_| |_|___/\___|_|   \__| |_| \_\___|_|\___/ \__,_|\__,_|___/
726  *
727  */
728
729 /**
730  * analyzes how to best spill a node and determine costs for that
731  */
732 static void determine_spill_costs(spill_env_t *env, spill_info_t *spillinfo)
733 {
734         ir_node       *to_spill = spillinfo->to_spill;
735         const ir_node *insn     = skip_Proj_const(to_spill);
736         ir_node       *spill_block;
737         spill_t       *spill;
738         double         spill_execfreq;
739
740         /* already calculated? */
741         if (spillinfo->spill_costs >= 0)
742                 return;
743
744         assert(!arch_irn_is(insn, dont_spill));
745         assert(!be_is_Reload(insn));
746
747         /* some backends have virtual noreg/unknown nodes that are not scheduled
748          * and simply always available.
749          * TODO: this is kinda hairy, the NoMem is correct for an Unknown as Phi
750          * predecessor (of a PhiM) but this test might match other things too...
751          */
752         if (!sched_is_scheduled(insn)) {
753                 ir_graph *irg = get_irn_irg(to_spill);
754                 /* override spillinfos or create a new one */
755                 spill_t *spill = OALLOC(&env->obst, spill_t);
756                 spill->after = NULL;
757                 spill->next  = NULL;
758                 spill->spill = get_irg_no_mem(irg);
759
760                 spillinfo->spills      = spill;
761                 spillinfo->spill_costs = 0;
762
763                 DB((dbg, LEVEL_1, "don't spill %+F use NoMem\n", to_spill));
764                 return;
765         }
766
767         spill_block    = get_nodes_block(insn);
768         spill_execfreq = get_block_execfreq(spill_block);
769
770         if (spillinfo->spilled_phi) {
771                 /* TODO calculate correct costs...
772                  * (though we can't remat this node anyway so no big problem) */
773                 spillinfo->spill_costs = env->spill_cost * spill_execfreq;
774                 return;
775         }
776
777         if (spillinfo->spills != NULL) {
778                 spill_t *s;
779                 double   spills_execfreq;
780
781                 /* calculate sum of execution frequencies of individual spills */
782                 spills_execfreq = 0;
783                 s               = spillinfo->spills;
784                 for ( ; s != NULL; s = s->next) {
785                         ir_node *spill_block = get_block(s->after);
786                         double   freq = get_block_execfreq(spill_block);
787
788                         spills_execfreq += freq;
789                 }
790
791                 DB((dbg, LEVEL_1, "%+F: latespillcosts %f after def: %f\n", to_spill,
792                     spills_execfreq * env->spill_cost,
793                     spill_execfreq * env->spill_cost));
794
795                 /* multi-/latespill is advantageous -> return*/
796                 if (spills_execfreq < spill_execfreq) {
797                         DB((dbg, LEVEL_1, "use latespills for %+F\n", to_spill));
798                         spillinfo->spill_costs = spills_execfreq * env->spill_cost;
799                         return;
800                 }
801         }
802
803         /* override spillinfos or create a new one */
804         spill        = OALLOC(&env->obst, spill_t);
805         spill->after = determine_spill_point(to_spill);
806         spill->next  = NULL;
807         spill->spill = NULL;
808
809         spillinfo->spills      = spill;
810         spillinfo->spill_costs = spill_execfreq * env->spill_cost;
811         DB((dbg, LEVEL_1, "spill %+F after definition\n", to_spill));
812 }
813
814 void make_spill_locations_dominate_irn(spill_env_t *env, ir_node *irn)
815 {
816         const spill_info_t *si = get_spillinfo(env, irn);
817         ir_node *start_block   = get_irg_start_block(get_irn_irg(irn));
818         int n_blocks           = get_Block_dom_max_subtree_pre_num(start_block);
819         bitset_t *reloads      = bitset_alloca(n_blocks);
820         reloader_t *r;
821         spill_t *s;
822
823         if (si == NULL)
824                 return;
825
826         /* Fill the bitset with the dominance pre-order numbers
827          * of the blocks the reloads are located in. */
828         for (r = si->reloaders; r != NULL; r = r->next) {
829                 ir_node *bl = get_nodes_block(r->reloader);
830                 bitset_set(reloads, get_Block_dom_tree_pre_num(bl));
831         }
832
833         /* Now, cancel out all the blocks that are dominated by each spill.
834          * If the bitset is not empty after that, we have reloads that are
835          * not dominated by any spill. */
836         for (s = si->spills; s != NULL; s = s->next) {
837                 ir_node *bl = get_nodes_block(s->after);
838                 int start   = get_Block_dom_tree_pre_num(bl);
839                 int end     = get_Block_dom_max_subtree_pre_num(bl);
840
841                 bitset_clear_range(reloads, start, end);
842         }
843
844         if (!bitset_is_empty(reloads))
845                 be_add_spill(env, si->to_spill, si->to_spill);
846 }
847
848 void be_insert_spills_reloads(spill_env_t *env)
849 {
850         size_t n_mem_phis = ARR_LEN(env->mem_phis);
851         size_t i;
852
853         be_timer_push(T_RA_SPILL_APPLY);
854
855         /* create all phi-ms first, this is needed so, that phis, hanging on
856            spilled phis work correctly */
857         for (i = 0; i < n_mem_phis; ++i) {
858                 spill_info_t *info = env->mem_phis[i];
859                 spill_node(env, info);
860         }
861
862         /* process each spilled node */
863         foreach_set(env->spills, spill_info_t, si) {
864                 ir_node  *to_spill        = si->to_spill;
865                 ir_node **copies          = NEW_ARR_F(ir_node*, 0);
866                 double    all_remat_costs = 0; /** costs when we would remat all nodes */
867                 bool      force_remat     = false;
868                 reloader_t *rld;
869
870                 DBG((dbg, LEVEL_1, "\nhandling all reloaders of %+F:\n", to_spill));
871
872                 determine_spill_costs(env, si);
873
874                 /* determine possibility of rematerialisations */
875                 if (be_do_remats) {
876                         /* calculate cost savings for each indivial value when it would
877                            be rematted instead of reloaded */
878                         for (rld = si->reloaders; rld != NULL; rld = rld->next) {
879                                 double   freq;
880                                 int      remat_cost;
881                                 int      remat_cost_delta;
882                                 ir_node *block;
883                                 ir_node *reloader = rld->reloader;
884
885                                 if (rld->rematted_node != NULL) {
886                                         DBG((dbg, LEVEL_2, "\tforced remat %+F before %+F\n",
887                                              rld->rematted_node, reloader));
888                                         continue;
889                                 }
890                                 if (rld->remat_cost_delta >= REMAT_COST_INFINITE) {
891                                         DBG((dbg, LEVEL_2, "\treload before %+F is forbidden\n",
892                                              reloader));
893                                         all_remat_costs = REMAT_COST_INFINITE;
894                                         continue;
895                                 }
896
897                                 remat_cost  = check_remat_conditions_costs(env, to_spill,
898                                                                            reloader, 0);
899                                 if (remat_cost >= REMAT_COST_INFINITE) {
900                                         DBG((dbg, LEVEL_2, "\tremat before %+F not possible\n",
901                                              reloader));
902                                         rld->remat_cost_delta = REMAT_COST_INFINITE;
903                                         all_remat_costs       = REMAT_COST_INFINITE;
904                                         continue;
905                                 }
906
907                                 remat_cost_delta      = remat_cost - env->reload_cost;
908                                 rld->remat_cost_delta = remat_cost_delta;
909                                 block                 = is_Block(reloader) ? reloader : get_nodes_block(reloader);
910                                 freq                  = get_block_execfreq(block);
911                                 all_remat_costs      += remat_cost_delta * freq;
912                                 DBG((dbg, LEVEL_2, "\tremat costs delta before %+F: "
913                                      "%d (rel %f)\n", reloader, remat_cost_delta,
914                                      remat_cost_delta * freq));
915                         }
916                         if (all_remat_costs < REMAT_COST_INFINITE) {
917                                 /* we don't need the costs for the spill if we can remat
918                                    all reloaders */
919                                 all_remat_costs -= si->spill_costs;
920
921                                 DBG((dbg, LEVEL_2, "\tspill costs %d (rel %f)\n",
922                                      env->spill_cost, si->spill_costs));
923                         }
924
925                         if (all_remat_costs < 0) {
926                                 DBG((dbg, LEVEL_1, "\nforcing remats of all reloaders (%f)\n",
927                                      all_remat_costs));
928                                 force_remat = true;
929                         }
930                 }
931
932                 /* go through all reloads for this spill */
933                 for (rld = si->reloaders; rld != NULL; rld = rld->next) {
934                         ir_node *copy; /* a reload is a "copy" of the original value */
935
936                         if (rld->rematted_node != NULL) {
937                                 copy = rld->rematted_node;
938                                 sched_add_before(rld->reloader, copy);
939                         } else if (be_do_remats &&
940                                         (force_remat || rld->remat_cost_delta < 0)) {
941                                 copy = do_remat(env, to_spill, rld->reloader);
942                         } else {
943                                 /* make sure we have a spill */
944                                 spill_node(env, si);
945
946                                 /* create a reload, use the first spill for now SSA
947                                  * reconstruction for memory comes below */
948                                 assert(si->spills != NULL);
949                                 copy = arch_env_new_reload(env->arch_env, si->to_spill,
950                                                            si->spills->spill, rld->reloader);
951                                 env->reload_count++;
952                         }
953
954                         DBG((dbg, LEVEL_1, " %+F of %+F before %+F\n",
955                              copy, to_spill, rld->reloader));
956                         ARR_APP1(ir_node*, copies, copy);
957                 }
958
959                 /* if we had any reloads or remats, then we need to reconstruct the
960                  * SSA form for the spilled value */
961                 if (ARR_LEN(copies) > 0) {
962                         be_ssa_construction_env_t senv;
963                         /* be_lv_t *lv = be_get_irg_liveness(env->irg); */
964
965                         be_ssa_construction_init(&senv, env->irg);
966                         be_ssa_construction_add_copy(&senv, to_spill);
967                         be_ssa_construction_add_copies(&senv, copies, ARR_LEN(copies));
968                         be_ssa_construction_fix_users(&senv, to_spill);
969
970 #if 0
971                         /* no need to enable this as long as we invalidate liveness
972                            after this function... */
973                         be_ssa_construction_update_liveness_phis(&senv);
974                         be_liveness_update(to_spill);
975                         len = ARR_LEN(copies);
976                         for (i = 0; i < len; ++i) {
977                                 be_liveness_update(lv, copies[i]);
978                         }
979 #endif
980                         be_ssa_construction_destroy(&senv);
981                 }
982                 /* need to reconstruct SSA form if we had multiple spills */
983                 if (si->spills != NULL && si->spills->next != NULL) {
984                         spill_t *spill;
985                         int      spill_count = 0;
986
987                         be_ssa_construction_env_t senv;
988
989                         be_ssa_construction_init(&senv, env->irg);
990                         spill = si->spills;
991                         for ( ; spill != NULL; spill = spill->next) {
992                                 /* maybe we rematerialized the value and need no spill */
993                                 if (spill->spill == NULL)
994                                         continue;
995                                 be_ssa_construction_add_copy(&senv, spill->spill);
996                                 spill_count++;
997                         }
998                         if (spill_count > 1) {
999                                 /* all reloads are attached to the first spill, fix them now */
1000                                 be_ssa_construction_fix_users(&senv, si->spills->spill);
1001                         }
1002
1003                         be_ssa_construction_destroy(&senv);
1004                 }
1005
1006                 DEL_ARR_F(copies);
1007                 si->reloaders = NULL;
1008         }
1009
1010         stat_ev_dbl("spill_spills", env->spill_count);
1011         stat_ev_dbl("spill_reloads", env->reload_count);
1012         stat_ev_dbl("spill_remats", env->remat_count);
1013         stat_ev_dbl("spill_spilled_phis", env->spilled_phi_count);
1014
1015         /* Matze: In theory be_ssa_construction should take care of the liveness...
1016          * try to disable this again in the future */
1017         be_invalidate_live_sets(env->irg);
1018
1019         be_remove_dead_nodes_from_schedule(env->irg);
1020
1021         be_timer_pop(T_RA_SPILL_APPLY);
1022 }
1023
1024 BE_REGISTER_MODULE_CONSTRUCTOR(be_init_spill)
1025 void be_init_spill(void)
1026 {
1027         FIRM_DBG_REGISTER(dbg, "firm.be.spill");
1028 }